using BrewMonster; using CSNetwork; using CSNetwork.GPDataType; using System; using System.Runtime.InteropServices; using UnityEngine; namespace PerfectWorld.Scripts.Managers { namespace BrewMonster.Managers { public class EC_HostPlayer : IMsgHandler { public int HandlerId => (int)MANAGER_INDEX.MAN_PLAYER; public bool ProcessMessage(ECMSG Msg) { switch ((int)Msg.dwMsg) { case int value when value == EC_MsgDef.MSG_HST_IVTRINFO: { OnMsgHstIvtrInfo(Msg); break; } } return true; } public void OnMsgHstIvtrInfo(ECMSG Msg) { switch (Convert.ToInt32(Msg.dwParam2)) { case CommandID.OWN_IVTR_DATA: { Debug.Log("Chay OWN_IVTR_DATA"); break; } } } } } }