using UnityEngine;
using UnityEngine.UI;
using PerfectWorld.Scripts.Managers;
namespace BrewMonster.UI
{
///
/// Button handler for TAB selection functionality / TAB选择功能的按钮处理器
///
public class TabSelectButtonHandler : MonoBehaviour
{
public Button button;
void Start()
{
// Get the Button component / 获取Button组件
button = GetComponent