using BrewMonster.UI; using UnityEngine; using static CECUIManager; namespace BrewMonster { public class CDlgMessageBox : AUIDialog { [SerializeField] private TMPro.TextMeshProUGUI titleText; [SerializeField] private TMPro.TextMeshProUGUI messageText; [SerializeField] private UnityEngine.UI.Button okButton; private void Awake() { okButton.onClick.AddListener(OnOkClicked); } private void OnOkClicked() { EventBus.Publish(new MessageBoxEvent(1,this)); Show(false); } public void ShowMessageBox(string title, string message) { SetName(title); messageText.text = message; Show(true); } } }