using UnityEngine; using EditorAttributes; namespace EditorAttributesSamples { [HelpURL("https://editorattributesdocs.readthedocs.io/en/latest/Attributes/MiscellaneousAttributes/disableineditmode.html")] public class DisableInEditModeSample : MonoBehaviour { [Header("DisableInEditMode Attribute:")] [SerializeField, DisableInEditMode] private int disabledField; } }