using UnityEngine; using EditorAttributes; using System.Collections.Generic; namespace EditorAttributesSamples { [HelpURL("https://editorattributesdocs.readthedocs.io/en/latest/Attributes/MiscellaneousAttributes/collectionrange.html")] public class CollectionRangeSample : MonoBehaviour { [Header("CollectionRange Attribute:")] [SerializeField, CollectionRange(0, 5)] private int[] intArray; [SerializeField, CollectionRange(1, 7)] private List stringList; } }