using UnityEngine; using EditorAttributes; namespace EditorAttributesSamples { [HelpURL("https://editorattributesdocs.readthedocs.io/en/latest/Attributes/MiscellaneousAttributes/disableinplaymode.html")] public class DisableInPlayModeSample : MonoBehaviour { [Header("DisableInPlayMode Attribute:")] [SerializeField, DisableInPlayMode] private int disabledField; } }