using UnityEngine; using System.Collections; using UnityEngine.SceneManagement; namespace BrewMonster { public class BoostrapSceneController : MonoBehaviour { [SerializeField] private string _nextSceneName; IEnumerator Start() { // Load the next scene after 1 second yield return new WaitForSeconds(1f); LoadNextScene(); } private void LoadNextScene() { #if TESTFAST SceneManager.LoadSceneAsync(_nextSceneName,LoadSceneMode.Additive); #else SceneManager.LoadScene(_nextSceneName); #endif } } }