#define SKILL_CLIENT using BrewMonster.Scripts.Skills; using CSNetwork.GPDataType; using System.Collections.Generic; using System.Text; using UnityEngine; using static BrewMonster.PET_EVOLVE_CONFIG; namespace BrewMonster { #if SKILL_SERVER public class Skill2546 : Skill { public const int SKILL_ID = 2546; public Skill2546() : base(SKILL_ID) { } } #endif public class Skill2546Stub : SkillStub { public Skill2546Stub() : base(2546) { cls = 1; name = "1234567"; nativename = "1234567"; icon = ""; max_level = MAX_LEVEL; type = 1; apcost = 0; arrowcost = 0; apgain = 0; attr = 0; rank = 0; eventflag = 0; clslimit = 0; time_type = 0; showorder = 0; allow_land = true; allow_air = false; allow_water = false; allow_ride = false; auto_attack = false; long_range = 0; restrict_corpse = 0; allow_forms = 0; effect = ""; doenchant = 0; dobless = 0; commoncooldown = 0; commoncooldowntime = 0; range = new Range(); range.type = 0; } ~Skill2546Stub() { } public override float GetMpcost(Skill skill) => 0f; public override int GetExecutetime(Skill skill) => 0; public override int GetCoolingtime(Skill skill) => 0; public float GetRadius(Skill skill) => 0f; public float GetAttackdistance(Skill skill) => 0f; public float GetAngle(Skill skill) => (float)(1 - 0.0111111 * 0); public override float GetPraydistance(Skill skill) => 0f; #if SKILL_CLIENT public override int GetIntroduction(Skill skill, StringBuilder buffer, string format) { buffer.Append(GPDataTypeHelper.FormatSkillIntroduction(format)); return buffer.Length; } #endif #if SKILL_SERVER public int GetEnmity(Skill skill) => 0; public bool TakeEffect(Skill skill) => true; public float GetEffectdistance(Skill skill) => 0f; public float GetHitrate(Skill skill) => 1.0f; #endif } }