using UnityEngine;
namespace EditorAttributes
{
///
/// Attribute to disable a field when outside of play mode
///
public class DisableInEditModeAttribute : PropertyAttribute
{
///
/// Attribute to disable a field when outside of play mode
///
public DisableInEditModeAttribute()
#if UNITY_2023_3_OR_NEWER
: base(true)
#endif
{ }
}
}