using CSNetwork.Protocols.RPCData; using System; using System.Collections.Generic; using UnityEngine; using BrewMonster; namespace BrewMonster.UI { public class SelecScreenCharacter : MonoBehaviour { [SerializeField] private GameObject characterItemPrefab; [SerializeField] private RectTransform parentItems; public void InitScreen(List roleInfos, Action OnClickItemChar) { foreach (RoleInfo info in roleInfos) { CharacterItemUI item = Instantiate(characterItemPrefab, parentItems).GetComponent(); item.InitItem(info, OnClickItemChar); } } } }