using UnityEngine; using BrewMonster.Network; namespace BrewMonster.UI { /// /// Attach to the in-game button: sends LOGOUT(1) and returns to Select Role. /// public class BtnBackToSelectRole : MonoBehaviour { public void OnClick() { CECUIManager.Instance.ShowUI( "Win_Message2" ); return; UnityGameSession.ReturnToSelectRole(); } } }