Files

28 lines
877 B
C#

using UnityEngine;
using EditorAttributes;
namespace EditorAttributesSamples
{
[HelpURL("https://editorattributesdocs.readthedocs.io/en/latest/Attributes/ButtonAttributes/button.html")]
public class ButtonSample : MonoBehaviour
{
[Header("Button Attribute:")]
[SerializeField] private bool toggleButtons;
[Button("Button")]
public void PrintMessage() => print("Hello World!");
[Button]
public void ButtonWithParams(string messageToPrint) => print(messageToPrint);
[Button(true, 60, 300, "Hold Me", 30f)]
public void TallRepetableButton() => print(Random.value);
[Button(nameof(toggleButtons), ConditionResult.EnableDisable, true)]
public void ButtonYouCanDisable() => print("Hello World!");
[Button(nameof(toggleButtons), ConditionResult.ShowHide, true)]
public void ButtonYouCanHide() => print("Hello World!");
}
}