Files
2026-02-09 14:42:52 +07:00

33 lines
752 B
C#

using System;
using BrewMonster.UI;
using UnityEngine;
using UnityEngine.UI;
namespace BrewMonster.Scripts
{
public class ExitTest : MonoBehaviour
{
private bool isExitDlgOpen = false;
private Button btn;
private void Start()
{
btn = GetComponent<Button>();
btn.onClick.AddListener(ToggleDlgExit);
}
private void Update()
{
if ( Input.GetKeyDown(KeyCode.Escape) )
{
ToggleDlgExit();
}
}
void ToggleDlgExit()
{
isExitDlgOpen = !isExitDlgOpen;
CECUIManager.Instance.GetInGameUIMan().GetDialog( "Win_Message2" ).Show( isExitDlgOpen );
}
}
}