12 lines
283 B
C#
12 lines
283 B
C#
using UnityEditor;
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using UnityEngine.UIElements;
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namespace EditorAttributes.Editor
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{
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[CustomPropertyDrawer(typeof(Void))]
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public class VoidDrawer : PropertyDrawer
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{
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public override VisualElement CreatePropertyGUI(SerializedProperty property) => new();
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}
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}
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