Files
2025-12-16 15:39:18 +07:00

21 lines
431 B
C#

using System;
using UnityEngine.SceneManagement;
namespace BrewMonster
{
public enum SceneLoadProcess
{
Loading,
EndLoading,
}
public class SceneLoader
{
public static string TargetScene;
public static LoadSceneMode LoadMode;
public static Action<bool> OnDone;
public static SceneLoadProcess SceneLoadProcess;
public static int LoadingProgress;
}
}