Files
test/Assets/Scripts/PlayerState/PlayerIdleState.cs
T
2025-09-13 17:48:04 +07:00

24 lines
320 B
C#

using UnityEngine;
public class PlayerIdleState : PlayerState
{
public PlayerIdleState(CECHostPlayer characterCtrl) : base(characterCtrl)
{
}
public override void Enter()
{
}
public override void Exit()
{
}
public override void Update()
{
}
}