28 lines
877 B
C#
28 lines
877 B
C#
using UnityEngine;
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using EditorAttributes;
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namespace EditorAttributesSamples
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{
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[HelpURL("https://editorattributesdocs.readthedocs.io/en/latest/Attributes/ButtonAttributes/button.html")]
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public class ButtonSample : MonoBehaviour
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{
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[Header("Button Attribute:")]
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[SerializeField] private bool toggleButtons;
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[Button("Button")]
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public void PrintMessage() => print("Hello World!");
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[Button]
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public void ButtonWithParams(string messageToPrint) => print(messageToPrint);
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[Button(true, 60, 300, "Hold Me", 30f)]
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public void TallRepetableButton() => print(Random.value);
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[Button(nameof(toggleButtons), ConditionResult.EnableDisable, true)]
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public void ButtonYouCanDisable() => print("Hello World!");
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[Button(nameof(toggleButtons), ConditionResult.ShowHide, true)]
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public void ButtonYouCanHide() => print("Hello World!");
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}
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}
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