Files
test/Assets/PerfectWorld/Scripts/UI/GamePlay/CdlgQuickBar.cs
T
2026-01-27 17:41:33 +07:00

505 lines
25 KiB
C#

using BrewMonster.Assets.PerfectWorld.Scripts.UI.GamePlay;
using BrewMonster.Network;
using BrewMonster.Scripts;
using BrewMonster.Scripts.Skills;
using BrewMonster.UI;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
using static BrewMonster.PET_EGG_ESSENCE;
namespace BrewMonster
{
public class CDlgQuickBar : AUIDialog
{
//[SerializeField] List<Image> m_aSkillImage = new List<Image>();
//[SerializeField] List<Button> m_aSkillButton = new List<Button>();
[SerializeField] List<AUIImagePicture> AUIImagePictureList = new List<AUIImagePicture>();
int m_nCurPanel1 = 1;
int m_nCurPanel2 = 1;
/// <summary>
/// Apply for a license remove later
/// </summary>
/// <returns></returns>
public bool UpdateShortcuts()
{
CECShortcut pSC;
Image skillImage;
CECSCSkill pSCSkill;
int iIconFile, nMax;
AUIImagePicture pCell;
CECSkill pSkill = new CECSkill(-1, -1);
AUIClockIcon pClock;
int nCurPanel9 = GetCurPanel1();
int nCurPanel8 = GetCurPanel2();
CECHostPlayer pHost = EC_Game.GetGameRun().GetHostPlayer();
if (pHost == null) return false;
var a_pSCS = new List<CECShortcutSet>();
var a_pszPanel = new List<string>();
GetQuickBarNameAndSC(pHost, a_pszPanel, a_pSCS, nCurPanel9, nCurPanel8);
if (a_pSCS == null || a_pSCS.Count < 2)
return false;
for (int i = 0; i <= 1/*(int)a_pSCS.Count*/; i++)
{
if (a_pSCS[i] == null)
continue;
/*CDlgQuickBar* pQuickBar = dynamic_cast<CDlgQuickBar*>(GetGameUIMan()->GetDialog(a_pszPanel[i]));
if (!pQuickBar || !pQuickBar->IsShow()) continue;*/
int nSlots = Mathf.Min(a_pSCS[i].GetShortcutNum(), AUIImagePictureList.Count);
for (int j = 0; j < nSlots; j++)
{
pCell = AUIImagePictureList[j];
pSC = a_pSCS[i].GetShortcut(j);
pClock = pCell.GetClockIcon();
pClock.SetProgressRange(0, 1);
pClock.SetProgressPos(1);
if (pSC != null)
{
if (pSC.GetType() == (int)CECShortcut.ShortcutType.SCT_SKILL)
{
iIconFile = (int)EC_GAMEUI_ICONS.ICONS_SKILL;
pSCSkill = (CECSCSkill)pSC;
pSkill = pSCSkill.GetSkill();
if (false/*m_bDelGoblinSkillSC && GNET::ElementSkill::IsGoblinSkill(pSkill->GetSkillID())*/)
{
/* a_pSCS[i]->SetShortcut(j, NULL);
pSC = NULL;*/
}
else
{
if (pSkill != null && pSkill.ReadyToCast() && pHost.GetPrepSkill() != pSkill)
{
if (ElementSkill.IsGoblinSkill((uint)pSkill.GetSkillID()))
{
/* if (pHostGoblin && !pHostGoblin->CheckSkillCastCondition(pSkill))
{
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
}
else
{
pCell->SetColor(A3DCOLORRGB(128, 128, 128));
}*/
}
else
{
if (pHost.CheckSkillCastCondition(pSkill) == 0)
{
//pCell.SetColor(A3DCOLORRGB(255, 255, 255));
}
else
{
//pCell.SetColor(A3DCOLORRGB(128, 128, 128));
}
}
}
/* else
pClock.SetColor(A3DCOLORRGBA(0, 0, 0, 128));*/
if (pSkill != null && (pSkill.GetCoolingTime() > 0 ||
pHost.GetPrepSkill() == pSkill))
{
pClock.SetProgressRange(0, pSkill.GetCoolingTime());
if (pHost.GetPrepSkill() == pSkill)
{
pClock.SetProgressPos(0);
}
else
{
pClock.SetProgressPos(pSkill.GetCoolingTime() - pSkill.GetCoolingCnt());
}
}
}
}
/*else if (pSC->GetType() == CECShortcut::SCT_ITEM)
{
iIconFile = CECGameUIMan::ICONS_INVENTORY;
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
pSCItem = (CECSCItem*)pSC;
pIvtr = GetHostPlayer()->GetPack(pSCItem->GetInventory());
pItem = pIvtr->GetItem(pSCItem->GetIvtrSlot());
if (pItem && pItem->GetCoolTime(&nMax) > 0)
{
pClock->SetProgressRange(0, nMax);
pClock->SetProgressPos(nMax - pItem->GetCoolTime());
pClock->SetColor(A3DCOLORRGBA(0, 0, 0, 128));
}
if (pSCItem->GetInventory() == IVTRTYPE_EQUIPPACK)
pCell->SetColor(A3DCOLORRGBA(128, 128, 255, 128));
}
else if (pSC->GetType() == CECShortcut::SCT_PET)
{
pSCPet = (CECSCPet*)pSC;
CECPetData* pPet = pPetCorral->GetPetData(pSCPet->GetPetIndex());
iIconFile = CECGameUIMan::ICONS_INVENTORY;
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
if (pPet)
{
// dead combat pet
if ((pPet->GetClass() == GP_PET_CLASS_COMBAT || pPet->GetClass() == GP_PET_CLASS_EVOLUTION) && pPet->GetHPFactor() == 0.0f)
{
pCell->SetColor(A3DCOLORRGB(128, 128, 128));
}
// current active pet
else if (pSCPet->IsActivePet())
{
pCell->SetColor(A3DCOLORRGB(255, 255, 0));
}
}
}
else if (pSC->GetType() == CECShortcut::SCT_AUTOFASHION)
{
iIconFile = CECGameUIMan::ICONS_SUITE;
fashionCoolTime = pHost->GetCoolTime(GP_CT_EQUIP_FASHION_ITEM, &fashionCoolTimeMax);
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
if (fashionCoolTimeMax > 0)
{
pClock->SetProgressRange(0, fashionCoolTimeMax);
pClock->SetProgressPos(fashionCoolTimeMax - fashionCoolTime);
pClock->SetColor(A3DCOLORRGBA(0, 0, 0, 175));
}
}
else
{
iIconFile = CECGameUIMan::ICONS_ACTION;
if (pSC->GetType() == CECShortcut::SCT_COMMAND)
{
CECSCCommand* pCommandSC = (CECSCCommand*)pSC;
if (GetHostPlayer()->IsInvisible())
{
if (pCommandSC->GetCommandID() == CECSCCommand::CMD_STARTTRADE ||
pCommandSC->GetCommandID() == CECSCCommand::CMD_SELLBOOTH ||
pCommandSC->GetCommandID() == CECSCCommand::CMD_BINDBUDDY)
{
pCell->SetColor(A3DCOLORRGB(128, 128, 128));
}
else
{
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
}
}
else
{
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
}
}
if (pSC->GetCoolTime(&nMax) > 0)
{
pClock->SetProgressRange(0, nMax);
pClock->SetProgressPos(nMax - pSC->GetCoolTime());
pClock->SetColor(A3DCOLORRGBA(0, 0, 0, 128));
}
}*/
if (pSC != null)
{
pCell.SetDataPtr(pSC, "ptr_CECShortcut");
if (pSC.GetType() == (int)CECShortcut.ShortcutType.SCT_SKILLGRP)
{
/* EC_VIDEO_SETTING setting = GetGame()->GetConfigs()->GetVideoSettings();
pCell->SetCover(GetGameUIMan()->m_pA2DSpriteIcons[CECGameUIMan::ICONS_SKILLGRP],
setting.comboSkill[((CECSCSkillGrp*)pSC)->GetGroupIndex()].nIcon + 1);*/
}
else
{
if (pSkill != null)
{
//BMLogger.Log("HoangDev: QuickBar Set Skill Icon: " + (uint)pSkill.GetSkillID() + " : " + ElementSkill.GetIcon((uint)pSkill.GetSkillID()));
var nameskill = ElementSkill.GetIcon((uint)pSkill.GetSkillID());
GetGameUIMan().SetCover(pCell, nameskill, EC_GAMEUI_ICONS.ICONS_SKILL);
}
/*af_GetFileTitle(pSC->GetIconFile(), strFile);
strFile.MakeLower();
pCell->SetCover(GetGameUIMan()->m_pA2DSpriteIcons[iIconFile],
GetGameUIMan()->m_IconMap[iIconFile][strFile]);*/
}
}
}
else
{
/* pCell->SetCover(NULL, -1);
pCell->SetText(_AL(""));
pCell->SetDataPtr(NULL);
pCell->SetColor(A3DCOLORRGB(255, 255, 255));*/
}
}
}
return true;
}
/* public bool UpdateShortcuts()
{
CECShortcut pSC;
Image skillImage;
CECSCSkill pSCSkill;
int iIconFile, nMax;
AUIImagePicture pCell;
CECSkill pSkill = new CECSkill(-1, -1);
AUIClockIcon pClock;
int nCurPanel9 = GetCurPanel1();
int nCurPanel8 = GetCurPanel2();
CECHostPlayer pHost = EC_Game.GetGameRun().GetHostPlayer();
if (pHost == null) return false;
var a_pSCS = new List<CECShortcutSet>();
var a_pszPanel = new List<string>();
GetQuickBarNameAndSC(pHost, a_pszPanel, a_pSCS, nCurPanel9, nCurPanel8);
for (int i = 0; i <= 1*//*(int)a_pSCS.Count*//*; i++)
{
if (a_pSCS[i] == null)
continue;
*//*CDlgQuickBar* pQuickBar = dynamic_cast<CDlgQuickBar*>(GetGameUIMan()->GetDialog(a_pszPanel[i]));
if (!pQuickBar || !pQuickBar->IsShow()) continue;*//*
for (int j = 0; j < AUIImagePictureList.Count; j++)
{
pCell = AUIImagePictureList[j];
pSC = a_pSCS[i].GetShortcut(j);
pClock = pCell.GetClockIcon();
pClock.SetProgressRange(0, 1);
pClock.SetProgressPos(1);
if (pSC != null)
{
if (pSC.GetType() == (int)CECShortcut.ShortcutType.SCT_SKILL)
{
iIconFile = (int)EC_GAMEUI_ICONS.ICONS_SKILL;
pSCSkill = (CECSCSkill)pSC;
pSkill = pSCSkill.GetSkill();
if (false*//*m_bDelGoblinSkillSC && GNET::ElementSkill::IsGoblinSkill(pSkill->GetSkillID())*//*)
{
*//* a_pSCS[i]->SetShortcut(j, NULL);
pSC = NULL;*//*
}
else
{
if (pSkill != null && pSkill.ReadyToCast() && pHost.GetPrepSkill() != pSkill)
{
if (ElementSkill.IsGoblinSkill((uint)pSkill.GetSkillID()))
{
*//* if (pHostGoblin && !pHostGoblin->CheckSkillCastCondition(pSkill))
{
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
}
else
{
pCell->SetColor(A3DCOLORRGB(128, 128, 128));
}*//*
}
else
{
if (pHost.CheckSkillCastCondition(pSkill) == 0)
{
//pCell.SetColor(A3DCOLORRGB(255, 255, 255));
}
else
{
//pCell.SetColor(A3DCOLORRGB(128, 128, 128));
}
}
}
*//* else
pClock.SetColor(A3DCOLORRGBA(0, 0, 0, 128));*//*
if (pSkill != null && (pSkill.GetCoolingTime() > 0 ||
pHost.GetPrepSkill() == pSkill))
{
pClock.SetProgressRange(0, pSkill.GetCoolingTime());
if (pHost.GetPrepSkill() == pSkill)
{
pClock.SetProgressPos(0);
}
else
{
pClock.SetProgressPos(pSkill.GetCoolingTime() - pSkill.GetCoolingCnt());
}
}
}
}
*//*else if (pSC->GetType() == CECShortcut::SCT_ITEM)
{
iIconFile = CECGameUIMan::ICONS_INVENTORY;
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
pSCItem = (CECSCItem*)pSC;
pIvtr = GetHostPlayer()->GetPack(pSCItem->GetInventory());
pItem = pIvtr->GetItem(pSCItem->GetIvtrSlot());
if (pItem && pItem->GetCoolTime(&nMax) > 0)
{
pClock->SetProgressRange(0, nMax);
pClock->SetProgressPos(nMax - pItem->GetCoolTime());
pClock->SetColor(A3DCOLORRGBA(0, 0, 0, 128));
}
if (pSCItem->GetInventory() == IVTRTYPE_EQUIPPACK)
pCell->SetColor(A3DCOLORRGBA(128, 128, 255, 128));
}
else if (pSC->GetType() == CECShortcut::SCT_PET)
{
pSCPet = (CECSCPet*)pSC;
CECPetData* pPet = pPetCorral->GetPetData(pSCPet->GetPetIndex());
iIconFile = CECGameUIMan::ICONS_INVENTORY;
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
if (pPet)
{
// dead combat pet
if ((pPet->GetClass() == GP_PET_CLASS_COMBAT || pPet->GetClass() == GP_PET_CLASS_EVOLUTION) && pPet->GetHPFactor() == 0.0f)
{
pCell->SetColor(A3DCOLORRGB(128, 128, 128));
}
// current active pet
else if (pSCPet->IsActivePet())
{
pCell->SetColor(A3DCOLORRGB(255, 255, 0));
}
}
}
else if (pSC->GetType() == CECShortcut::SCT_AUTOFASHION)
{
iIconFile = CECGameUIMan::ICONS_SUITE;
fashionCoolTime = pHost->GetCoolTime(GP_CT_EQUIP_FASHION_ITEM, &fashionCoolTimeMax);
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
if (fashionCoolTimeMax > 0)
{
pClock->SetProgressRange(0, fashionCoolTimeMax);
pClock->SetProgressPos(fashionCoolTimeMax - fashionCoolTime);
pClock->SetColor(A3DCOLORRGBA(0, 0, 0, 175));
}
}
else
{
iIconFile = CECGameUIMan::ICONS_ACTION;
if (pSC->GetType() == CECShortcut::SCT_COMMAND)
{
CECSCCommand* pCommandSC = (CECSCCommand*)pSC;
if (GetHostPlayer()->IsInvisible())
{
if (pCommandSC->GetCommandID() == CECSCCommand::CMD_STARTTRADE ||
pCommandSC->GetCommandID() == CECSCCommand::CMD_SELLBOOTH ||
pCommandSC->GetCommandID() == CECSCCommand::CMD_BINDBUDDY)
{
pCell->SetColor(A3DCOLORRGB(128, 128, 128));
}
else
{
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
}
}
else
{
pCell->SetColor(A3DCOLORRGB(255, 255, 255));
}
}
if (pSC->GetCoolTime(&nMax) > 0)
{
pClock->SetProgressRange(0, nMax);
pClock->SetProgressPos(nMax - pSC->GetCoolTime());
pClock->SetColor(A3DCOLORRGBA(0, 0, 0, 128));
}
}*//*
if (pSC != null)
{
pCell.SetDataPtr(pSC, "ptr_CECShortcut");
if (pSC.GetType() == (int)CECShortcut.ShortcutType.SCT_SKILLGRP)
{
*//* EC_VIDEO_SETTING setting = GetGame()->GetConfigs()->GetVideoSettings();
pCell->SetCover(GetGameUIMan()->m_pA2DSpriteIcons[CECGameUIMan::ICONS_SKILLGRP],
setting.comboSkill[((CECSCSkillGrp*)pSC)->GetGroupIndex()].nIcon + 1);*//*
}
else
{
if (pSkill != null)
{
pCell.gameObject.SetActive(true);
//BMLogger.Log("HoangDev: QuickBar Set Skill Icon: " + (uint)pSkill.GetSkillID() + " : " + ElementSkill.GetIcon((uint)pSkill.GetSkillID()));
var nameskill = ElementSkill.GetIcon((uint)pSkill.GetSkillID());
GetGameUIMan().SetCover(pCell, nameskill, EC_GAMEUI_ICONS.ICONS_SKILL);
}
*//*af_GetFileTitle(pSC->GetIconFile(), strFile);
strFile.MakeLower();
pCell->SetCover(GetGameUIMan()->m_pA2DSpriteIcons[iIconFile],
GetGameUIMan()->m_IconMap[iIconFile][strFile]);*//*
}
}
}
else
{
*//* pCell->SetCover(NULL, -1);
pCell->SetText(_AL(""));
pCell->SetDataPtr(NULL);
pCell->SetColor(A3DCOLORRGB(255, 255, 255));*//*
}
}
}
return true;
}*/
private void GetQuickBarNameAndSC(CECHostPlayer pHost, List<string> pszPanel, List<CECShortcutSet> pSCS, int panel9, int panel8)
{
string dlgName;
// ----- Quickbar 1 Horizontal A -----
dlgName = $"Win_Quickbar{Shortcut.SIZE_HOSTSCSET1}Ha";
pSCS?.Add(pHost.GetShortcutSet1(panel9 - 1));
pszPanel.Add(dlgName);
for (int i = 0; i < (int)Shortcut.NUM_HOSTSCSETS1; i++)
{
dlgName = $"Win_Quickbar{(int)Shortcut.SIZE_HOSTSCSET1}Hb_{i + 1}";
pSCS?.Add(pHost.GetShortcutSet1(i));
pszPanel.Add(dlgName);
}
// ----- Quickbar 1 Vertical A -----
dlgName = $"Win_Quickbar{(int)Shortcut.SIZE_HOSTSCSET1}Va";
pSCS?.Add(pHost.GetShortcutSet1(panel9 - 1));
pszPanel.Add(dlgName);
for (int i = 0; i < (int)Shortcut.NUM_HOSTSCSETS1; i++)
{
dlgName = $"Win_Quickbar{(int)Shortcut.SIZE_HOSTSCSET1}Vb_{i + 1}";
pSCS?.Add(pHost.GetShortcutSet1(i));
pszPanel.Add(dlgName);
}
// ----- Quickbar 2 Horizontal A -----
dlgName = $"Win_Quickbar{(int)Shortcut.SIZE_HOSTSCSET2}Ha";
pSCS?.Add(pHost.GetShortcutSet2(panel8 - 1));
pszPanel.Add(dlgName);
for (int i = 0; i < (int)Shortcut.NUM_HOSTSCSETS2; i++)
{
dlgName = $"Win_Quickbar{(int)Shortcut.SIZE_HOSTSCSET2}Hb_{i + 1}";
pSCS?.Add(pHost.GetShortcutSet2(i));
pszPanel.Add(dlgName);
}
// ----- Quickbar 2 Vertical A -----
dlgName = $"Win_Quickbar{(int)Shortcut.SIZE_HOSTSCSET2}Va";
pSCS?.Add(pHost.GetShortcutSet2(panel8 - 1));
pszPanel.Add(dlgName);
for (int i = 0; i < (int)Shortcut.NUM_HOSTSCSETS2; i++)
{
dlgName = $"Win_Quickbar{(int)Shortcut.SIZE_HOSTSCSET2}Vb_{i + 1}";
pSCS?.Add(pHost.GetShortcutSet2(i));
pszPanel.Add(dlgName);
}
}
private int GetCurPanel1()
{
return m_nCurPanel1;
}
private int GetCurPanel2()
{
return m_nCurPanel2;
}
}
}