Files
test/Assets/PerfectWorld/Scripts/Common/Logger.cs
T
2025-10-01 15:14:38 +07:00

32 lines
637 B
C#

#define ENALBE_LOGGING
using UnityEngine;
namespace BrewMonster
{
public class BMLogger
{
public static void Log(string message)
{
#if ENALBE_LOGGING
Debug.Log(message);
#endif
}
public static void LogError(string message)
{
#if ENALBE_LOGGING
Debug.LogError(message);
#endif
}
public static void LogWarning(string message)
{
#if ENALBE_LOGGING
Debug.LogWarning(message);
#endif
}
}
}