Files
test/Assets/PerfectWorld/Scripts/NPC/CECModel.cs
T

482 lines
16 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using BrewMonster.Scripts;
using CSNetwork.GPDataType;
using UnityEngine;
using CombinedActMap = System.Collections.Generic.Dictionary<string, object>;
using CoGfxMap = System.Collections.Generic.Dictionary<string, object>;
using ConvexHullDataArray = System.Collections.Generic.List<object>;
using ECModelHookMap = System.Collections.Generic.Dictionary<string, object>;
using BrewMonster;
public enum ECMScript
{
enumECMScriptStartAction = 0,
enumECMScriptEndActioin,
enumECMScriptInit,
enumECMScriptRelease,
enumECMScriptModelLoaded,
enumECMScriptChangeEquip,
enumECMScriptChangeEquipTableInit,
enumECMScriptPhysBreak,
enumECMScriptCount
}
public enum ECMScriptVar
{
enumECMVarModel = 0,
enumECMVarActName,
enumECMVarActChannel,
enumECMVarEquipId,
enumECMVarEquipFlag,
enumECMVarFashionMode,
enumECMVarPathId,
enumECMVarId,
enumECMVarEquipIndex,
enumECMVarBreakOffsetX,
enumECMVarBreakOffsetY,
enumECMVarBreakOffsetZ,
enumECMVarCasterId,
enumECMVarCastTargetId,
enumECMVarSelf,
enumECMVarCount
}
public static class CECModelConstants
{
public const int ECM_SCRIPT_MAX_VAR_COUNT = 8;
public const int OUTER_DATA_COUNT = 8;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct ECM_SCRIPT_VAR
{
[MarshalAs(UnmanagedType.I4)]
public int var_count;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = CECModelConstants.ECM_SCRIPT_MAX_VAR_COUNT)]
public int[] var_index;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct BoneScale
{
public int m_nIndex;
public int m_nType;
public A3DVECTOR3 m_vScale;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct BoneScaleEx
{
public int m_nIndex;
public float m_fLenFactor;
public float m_fThickFactor;
public float m_fWholeFactor;
}
public class ActChannelInfo
{
public List<string> bone_names = new List<string>();
public List<int> joint_indices = new List<int>();
public ActChannelInfo Clone()
{
return new ActChannelInfo
{
bone_names = new List<string>(bone_names),
joint_indices = new List<int>(joint_indices)
};
}
}
public enum A3DBLEND
{
A3DBLEND_SRCALPHA,
A3DBLEND_INVSRCALPHA
}
public struct A3DSHADER
{
public A3DBLEND SrcBlend;
public A3DBLEND DestBlend;
}
public class CECModelStaticData
{
private string m_strFilePath = string.Empty;
private string m_strSkinModelPath = string.Empty;
private bool m_bAutoUpdate = true;
private bool m_bActMapped;
private readonly CombinedActMap m_ActionMap = new CombinedActMap();
private uint m_dwVersion;
private string m_strHook = string.Empty;
private string m_strCCName = string.Empty;
private readonly List<BoneScale> m_BoneScales = new List<BoneScale>();
private readonly List<BoneScaleEx> m_BoneScaleExArr = new List<BoneScaleEx>();
private string m_strScaleBaseBone = string.Empty;
private uint m_OrgColor = 0xFFFFFFFF;
private uint m_EmissiveColor = 0;
private float m_fDefPlaySpeed = 1.0f;
private A3DSHADER m_BlendMode = new A3DSHADER
{
SrcBlend = A3DBLEND.A3DBLEND_SRCALPHA,
DestBlend = A3DBLEND.A3DBLEND_INVSRCALPHA
};
private readonly float[] m_OuterData = new float[CECModelConstants.OUTER_DATA_COUNT];
private bool m_bCanCastShadow = true;
private bool m_bRenderSkinModel = true;
private bool m_bRenderEdge = true;
private readonly CoGfxMap m_CoGfxMap = new CoGfxMap();
private readonly ConvexHullDataArray m_ConvexHullDataArr = new ConvexHullDataArray();
private readonly A3DAABB m_CHAABB = new A3DAABB();
private readonly Dictionary<int, ActChannelInfo> m_ChannelInfoDict = new Dictionary<int, ActChannelInfo>();
private readonly Dictionary<int, uint> m_EventMasks = new Dictionary<int, uint>();
private readonly string[] m_Scripts = new string[(int)ECMScript.enumECMScriptCount];
private readonly bool[] m_ScriptEnable = new bool[(int)ECMScript.enumECMScriptCount];
private readonly CLuaMemTbl m_ScriptMemTbl = new CLuaMemTbl();
private bool m_bInitGlobalScript;
private string m_strGlobalScriptName = string.Empty;
public class ChildInfo
{
public string m_strName = string.Empty;
public string m_strPath = string.Empty;
public string m_strHHName = string.Empty;
public string m_strCCName = string.Empty;
}
private readonly List<ChildInfo> m_ChildInfoArray = new List<ChildInfo>();
private readonly List<string> m_AdditionalSkinLst = new List<string>();
private string m_strPhysFileName = string.Empty;
private object m_pPhysSyncData;
private readonly ECModelHookMap m_ECModelHookMap = new ECModelHookMap();
private string m_strPixelShader = string.Empty;
private string m_strShaderTex = string.Empty;
private readonly List<object> m_vecPSConsts = new List<object>();
public CECModelStaticData()
{
ResetOuterData();
m_CHAABB.Clear();
}
public bool LoadData(string szModelFile, bool bLoadAdditionalSkin)
{
throw new NotImplementedException("CECModelStaticData.LoadData requires the legacy AFile system to be ported.");
}
public bool Save(string szFile, CECModel pModel)
{
throw new NotImplementedException("CECModelStaticData.Save requires the legacy serialization pipeline to be ported.");
}
public bool SaveBoneScaleInfo(string szFile)
{
throw new NotImplementedException("CECModelStaticData.SaveBoneScaleInfo is not yet implemented.");
}
public void Release()
{
m_BoneScales.Clear();
m_BoneScaleExArr.Clear();
m_CoGfxMap.Clear();
m_ActionMap.Clear();
m_AdditionalSkinLst.Clear();
m_ChildInfoArray.Clear();
m_ConvexHullDataArr.Clear();
m_ChannelInfoDict.Clear();
m_EventMasks.Clear();
Array.Clear(m_Scripts, 0, m_Scripts.Length);
Array.Clear(m_ScriptEnable, 0, m_ScriptEnable.Length);
m_ECModelHookMap.Clear();
m_vecPSConsts.Clear();
m_bInitGlobalScript = false;
m_strGlobalScriptName = string.Empty;
m_pPhysSyncData = null;
m_CHAABB.Clear();
ResetOuterData();
}
public ConvexHullDataArray GetConvexHullData() => m_ConvexHullDataArr;
public bool HasCHAABB() => m_ConvexHullDataArr.Count != 0;
public A3DAABB GetCHAABB() => m_CHAABB;
public bool UpdateScript(int index, string strScript, bool bCompileOnly)
{
if (index < 0 || index >= (int)ECMScript.enumECMScriptCount)
return false;
if (!bCompileOnly)
m_Scripts[index] = strScript ?? string.Empty;
m_ScriptEnable[index] = !string.IsNullOrEmpty(m_Scripts[index]);
return m_ScriptEnable[index];
}
public CoGfxMap GetCoGfxMap() => m_CoGfxMap;
public CombinedActMap GetCombinedActMap() => m_ActionMap;
public string GetPhysFileName() => m_strPhysFileName;
public void SetPhysFileName(string szFile) => m_strPhysFileName = szFile ?? string.Empty;
public object GetPhysSyncData() => m_pPhysSyncData;
public void SetPhysSyncData(object p) => m_pPhysSyncData = p;
public uint GetVersion() => m_dwVersion;
public string GetPixelShaderPath() => m_strPixelShader;
public void SetPixelShaderPath(string szPath) => m_strPixelShader = szPath ?? string.Empty;
public string GetShaderTexture() => m_strShaderTex;
public void SetShaderTexture(string szPath) => m_strShaderTex = szPath ?? string.Empty;
public IList<object> GetPSConstVec() => m_vecPSConsts;
public void SetActionEventMask(int nChannel, uint dwMask) => m_EventMasks[nChannel] = dwMask;
public uint GetActionEventMask(int nChannel)
{
return m_EventMasks.TryGetValue(nChannel, out uint mask) ? mask : uint.MaxValue;
}
public IReadOnlyDictionary<int, uint> GetActionEventMaskSnapshot() => m_EventMasks;
public void OnScriptEndAction(CECModel pModel, int nChannel, string szActName)
{
if (!IsScriptEnabled(ECMScript.enumECMScriptEndActioin))
return;
Debug.LogWarning($"CECModelStaticData.OnScriptEndAction invoked for {szActName}, scripting runtime not yet ported.");
}
public void Reset()
{
m_OrgColor = 0xFFFFFFFF;
m_EmissiveColor = 0;
m_fDefPlaySpeed = 1.0f;
m_BlendMode = new A3DSHADER
{
SrcBlend = A3DBLEND.A3DBLEND_SRCALPHA,
DestBlend = A3DBLEND.A3DBLEND_INVSRCALPHA
};
ResetOuterData();
m_BoneScales.Clear();
m_BoneScaleExArr.Clear();
m_strScaleBaseBone = string.Empty;
m_ChannelInfoDict.Clear();
m_strPhysFileName = string.Empty;
}
public void AddScriptMethod(int index, string szScript)
{
if (index < 0 || index >= (int)ECMScript.enumECMScriptCount)
return;
m_ScriptEnable[index] = !string.IsNullOrEmpty(szScript);
}
public void OnScriptPlayAction(CECModel pModel, int nChannel, string szActName)
{
if (!IsScriptEnabled(ECMScript.enumECMScriptStartAction))
return;
Debug.LogWarning($"CECModelStaticData.OnScriptPlayAction triggered for {szActName}, scripting runtime not available.");
}
public void OnScriptChangeEquip(CECModel pModel, int nEquipId, int nEquipFlag, bool bFashionMode, int nPathId, int nEquipIndex)
{
if (!IsScriptEnabled(ECMScript.enumECMScriptChangeEquip))
return;
Debug.LogWarning("CECModelStaticData.OnScriptChangeEquip called, scripting runtime not available.");
}
public void OnScriptPhysBreak(CECModel pModel, float fBreakOffsetX, float fBreakOffsetY, float fBreakOffsetZ)
{
if (!IsScriptEnabled(ECMScript.enumECMScriptPhysBreak))
return;
Debug.LogWarning("CECModelStaticData.OnScriptPhysBreak called, scripting runtime not available.");
}
public void InitGlobalScript()
{
if (m_bInitGlobalScript)
return;
if (!IsScriptEnabled(ECMScript.enumECMScriptInit))
return;
m_bInitGlobalScript = true;
m_strGlobalScriptName = $"GlobalScriptFunc_{DateTime.UtcNow.Ticks}";
}
public bool LoadAdditionalSkin(object pFile, uint dwVersion, bool bLoadAdditionalSkin)
{
Debug.LogWarning("CECModelStaticData.LoadAdditionalSkin stub invoked.");
return true;
}
public IList<string> GetAdditionalSkinList() => m_AdditionalSkinLst;
public IList<ChildInfo> GetChildInfoArray() => m_ChildInfoArray;
public float[] GetOuterData() => m_OuterData;
public bool CanCastShadow => m_bCanCastShadow;
public bool CanRenderSkinModel => m_bRenderSkinModel;
public bool CanRenderEdge => m_bRenderEdge;
private bool IsScriptEnabled(ECMScript scriptId)
{
int idx = (int)scriptId;
if (idx < 0 || idx >= m_ScriptEnable.Length)
return false;
return m_ScriptEnable[idx];
}
private void ResetOuterData()
{
for (int i = 0; i < m_OuterData.Length; i++)
m_OuterData[i] = 1.0f;
}
}
public class CLuaMemTbl
{
public void Init(string tableName) { }
public bool AddMethod(string name, IList<string> args, string script) => false;
public void RemoveMethod(string name) { }
public void Release() { }
}
public class CECModel
{
private const uint COMACT_FLAG_MODE_NONE = 0;
protected CECModelStaticData m_pMapModel;
public void ClearComActFlag(bool bSignalCurrent) { ClearComActFlag(0, bSignalCurrent); }
public void ClearComActFlag(int nChannel, bool bSignalCurrent)
{
/* ChannelAct & ca = m_ChannelActs[nChannel];
ChannelActNode* pNode = ca.GetHighestRankNode();
if (pNode)
{
if (pNode->m_pActFlag && bSignalCurrent)
*pNode->m_pActFlag = true;
//ca.m_dwFlagMode = COMACT_FLAG_MODE_NONE;
pNode->m_pActFlag = NULL;
}*/
}
public bool QueueAction(CECNPC.INFO iNFO, string szActName, ref bool pNewActFlag, int nTransTime = 200, uint dwUserData = 0, bool bForceStopPrevAct = false, bool bCheckTailDup = false, bool bNoFx = false, bool bResetSpeed = false
/*joslian*/, bool bResetActFlag = false, uint dwNewFlagMode = COMACT_FLAG_MODE_NONE)
{
QueueAction(iNFO, 0, szActName, ref bResetActFlag, nTransTime, dwUserData, bForceStopPrevAct, bCheckTailDup, bNoFx, bResetSpeed/*joslian*/, pNewActFlag, dwNewFlagMode);
return true;
}
public bool QueueAction(CECNPC.INFO iNFO, int nChannel, string szActName, ref bool pNewActFlag, int nTransTime, uint dwUserData/* 0 */, bool bForceStopPrevAct, bool bCheckTailDup, bool bNoFx, bool bResetSpeed
/*joslian*/, bool bResetActFlag, uint dwNewFlagMode)
{
EventBus.PublishChannel(iNFO.nid, new QueueNPCActionEvent(szActName));
return true;
}
public void StopChannelAction(int nChannel, bool bStopAct, bool bStopFx = false)
{
//TODO: Implement StopChannelAction
}
public struct QueueNPCActionEvent
{
public string AnimationName;
public QueueNPCActionEvent(string animationName)
{
AnimationName = animationName;
}
}
public bool HasCHAABB() { return m_pMapModel.HasCHAABB(); }
public void PlayGfx(string szPath, string szHook, float fScale, bool bFadeOut, A3DVECTOR3 vOffset, float fPitch, float fYaw, float fRot, bool bUseECMHook, uint dwFadeOutTime)
{
if (!bFadeOut)
dwFadeOutTime = 0;
string strKey = szPath;
strKey += szHook;
// PGFX_INFO pInfo;
//
// CoGfxMap::iterator it = m_CoGfxMap.find(strKey);
// if (bUseECMHook) {
// if (CECModelHook* pHook = GetECMHook(szHook))
// {
// fScale *= pHook->GetScaleFactor();
// }
// }
//
// if (it != m_CoGfxMap.end())
// {
// pInfo = it->second;
// A3DGFXEx* pGfx = pInfo->GetGfx();
// TransferEcmProperties(pGfx);
// pGfx->SetScale(fScale * m_fGfxScaleFactor);
// pInfo->SetFadeOutTime(dwFadeOutTime);
// pInfo->SetModelAlpha(true);
// pInfo->SetHookName(szHook);
// pInfo->SetUseECMHook(bUseECMHook);
// pInfo->SetScale(fScale);
// pInfo->SetOffset(vOffset);
// pInfo->SetPitch(fPitch);
// pInfo->SetYaw(fYaw);
// pInfo->SetRot(fRot);
// pInfo->BuildTranMat();
// pGfx->SetSfxPriority(m_nSfxPriority);
// pGfx->Start(true);
// return;
// }
//
// pInfo = new GFX_INFO(NULL);
// pInfo->SetFilePath(szPath);
// pInfo->SetHookName(szHook);
// pInfo->SetUseECMHook(bUseECMHook);
// pInfo->SetScale(fScale);
// pInfo->Init(m_pA3DDevice);
// pInfo->SetOffset(vOffset);
// pInfo->SetPitch(fPitch);
// pInfo->SetYaw(fYaw);
// pInfo->SetRot(fRot);
// pInfo->LoadGfx();
//
// if (!pInfo->GetGfx())
// {
// delete pInfo;
// return;
// }
//
// pInfo->BuildTranMat();
// pInfo->SetFadeOutTime(dwFadeOutTime);
// pInfo->SetModelAlpha(true);
// TransferEcmProperties(pInfo->GetGfx());
// pInfo->GetGfx()->SetScale(fScale * m_fGfxScaleFactor);
// pInfo->GetGfx()->SetSfxPriority(m_nSfxPriority);
// pInfo->GetGfx()->Start(true);
//
// m_CoGfxMap[strKey] = pInfo;
}
}
// Action channel
public enum ActionChannel
{
ACTCHA_WOUND = 1,
};