Files
test/Assets/Scripts/PlayerState/PlayerMoveState.cs
T
hoangvd 38a12bd3fa revert 439722a8c4
revert Merge pull request 'feature/movement' (#22) from feature/movement into develop

Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/22

mất package
2025-10-09 11:06:44 +00:00

26 lines
482 B
C#

using UnityEngine;
using static EC_Player;
public class PlayerMoveState : PlayerState
{
public PlayerMoveState(CECHostPlayer characterCtrl) : base(characterCtrl)
{
}
public override void Enter()
{
_characterCtrl.PlayAction((int)PLAYER_ACTION_TYPE.ACT_WALK,true,1,false);
}
public override void Exit()
{
_characterCtrl.StopMovement();
}
public override void Update()
{
_characterCtrl.HandleMovement();
}
}