19 lines
474 B
C#
19 lines
474 B
C#
using UnityEngine;
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public abstract class CECNPCModelPolicy
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{
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protected NPCVisual _npcVisual;
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public virtual bool PlayModelAction(int iAction, bool bRestart) { return false; }
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public virtual bool IsPlayingAction() { return false; }
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public virtual bool IsPlayingAction(int iActions) { return false; }
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public virtual void SetNpcVisual(NPCVisual npcVisual)
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{
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}
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public virtual bool HasAction(int iAction)
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{
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return false;
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}
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}
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