Files
test/Assets/EditorAttributes/Samples/Scripts/NumericalAttributeSamples/MinMaxSliderSample.cs
T

16 lines
645 B
C#

using UnityEngine;
using EditorAttributes;
namespace EditorAttributesSamples
{
[HelpURL("https://editorattributesdocs.readthedocs.io/en/latest/Attributes/NumericalAttributes/minmaxslider.html")]
public class MinMaxSliderSample : MonoBehaviour
{
[Header("MinMaxSlider Attribute:")]
[SerializeField, MinMaxSlider(-10f, 10f)] private Vector2 vector2Field;
[SerializeField, MinMaxSlider(0, 20f)] private Vector2Int vector2IntField;
[Space]
[SerializeField, MinMaxSlider(0f, 10f, false)] private Vector2 vector2FieldNoField;
[SerializeField, MinMaxSlider(0f, 10f, false)] private Vector2Int vector2IntFieldNoField;
}
}