Files
test/Assets/PerfectWorld/Scripts/UI/HUDNPC.cs
T
2025-10-30 18:50:02 +07:00

26 lines
705 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace BrewMonster
{
public class HUDNPC : MonoBehaviour
{
[SerializeField] private TextMeshProUGUI _healthText;
[SerializeField] private TextMeshProUGUI _nameText;
[SerializeField] private TextMeshProUGUI _statText;
[SerializeField] private Image healthImage;
public void SetText(string healthText, string nameText, string statText)
{
_healthText.text = healthText;
_nameText.text = nameText;
_statText.text = statText;
}
public void SetHealthImage(float health)
{
healthImage.fillAmount = health;
}
}
}