322 lines
9.4 KiB
C#
322 lines
9.4 KiB
C#
using BrewMonster.Network;
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using BrewMonster.Scripts.Managers;
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using BrewMonster.Scripts.Task;
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using BrewMonster.UI;
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using CSNetwork;
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using ModelRenderer.Scripts.Common;
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using PerfectWorld.Scripts.Managers;
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using PerfectWorld.Scripts.Task;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using TMPro;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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namespace BrewMonster
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{
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public class DlgInstall : AUIDialog
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{
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[Header("Slot First")]
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[SerializeField] private Transform m_SlotFirstParent;
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[SerializeField] private TextMeshProUGUI m_TxtFirstName;
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[Header("Slot Second")]
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[SerializeField] private Transform m_SlotSecondlParent;
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[SerializeField] private TextMeshProUGUI m_TxtSecondName;
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[Header("Buttons and Money")]
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[SerializeField] private TextMeshProUGUI m_TxtMoney;
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[SerializeField] private Button m_BtnInstall;
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[SerializeField] private Button m_BtnCancel;
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[SerializeField] private Sprite khung_item;
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private EC_IvtrItem m_SelectedEquip;
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private EC_IvtrItem m_SelectedMaterial;
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private int m_FirstInvSlot = -1;
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private int m_SecondInvSlot = -1;
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public override void Awake()
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{
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base.Awake();
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RegisterDrop(m_SlotFirstParent, OnDropEquip);
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RegisterDrop(m_SlotSecondlParent, OnDropMaterial);
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RegisterClick(m_SlotFirstParent, OnClickEquipSlot);
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RegisterClick(m_SlotSecondlParent, OnClickMaterialSlot);
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}
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public void OnpenInstall(uint npcId)
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{
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}
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public void CloseInstall()
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{
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gameObject.SetActive(false);
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RestoreInventoryColors();
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}
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private void RestoreInventoryColors()
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{
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var canvas = FindFirstObjectByType<Canvas>();
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if (canvas == null)
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return;
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if (m_FirstInvSlot >= 0)
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{
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var btn = FindInventoryButtonBySlot(m_FirstInvSlot);
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SetInventorySlotGray(btn, false);
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m_FirstInvSlot = -1;
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}
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if (m_SecondInvSlot >= 0)
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{
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var btn = FindInventoryButtonBySlot(m_SecondInvSlot);
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SetInventorySlotGray(btn, false);
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m_SecondInvSlot = -1;
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}
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}
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private Button FindInventoryButtonBySlot(int slot)
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{
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var inventoryUI = FindFirstObjectByType<EC_InventoryUI>();
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if (inventoryUI == null)
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return null;
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var field = typeof(EC_InventoryUI)
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.GetField("inventoryPackButtons", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
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if (field == null)
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return null;
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var list = field.GetValue(inventoryUI) as List<Button>;
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if (list == null || slot < 0 || slot >= list.Count)
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return null;
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return list[slot];
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}
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private void RegisterDrop(Transform target, Action<PointerEventData> callback)
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{
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var trigger = target.GetComponent<EventTrigger>();
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if (trigger == null)
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trigger = target.gameObject.AddComponent<EventTrigger>();
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trigger.triggers.Clear();
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var entry = new EventTrigger.Entry
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{
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eventID = EventTriggerType.Drop
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};
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entry.callback.AddListener((data) =>
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{
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callback((PointerEventData)data);
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});
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trigger.triggers.Add(entry);
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}
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private void RegisterClick(Transform target, Action<PointerEventData> callback)
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{
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var trigger = target.GetComponent<EventTrigger>();
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if (trigger == null)
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trigger = target.gameObject.AddComponent<EventTrigger>();
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var entry = new EventTrigger.Entry
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{
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eventID = EventTriggerType.PointerClick
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};
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entry.callback.AddListener((data) =>
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{
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callback((PointerEventData)data);
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});
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trigger.triggers.Add(entry);
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}
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private void OnClickEquipSlot(PointerEventData eventData)
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{
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if (m_SelectedEquip != null)
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{
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ReturnItemToInventory(m_FirstInvSlot);
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ClearEquipSlot();
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}
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}
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private void OnClickMaterialSlot(PointerEventData eventData)
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{
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if (m_SelectedMaterial != null)
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{
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ReturnItemToInventory(m_SecondInvSlot);
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ClearMaterialSlot();
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}
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}
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private EC_IvtrItem GetItemFromDrag(PointerEventData eventData)
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{
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if (eventData.pointerDrag == null)
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return null;
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var btn = eventData.pointerDrag.GetComponent<Button>();
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if (btn == null)
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return null;
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// Slot index
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int slotIndex = btn.transform.GetSiblingIndex();
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// Inventory package = 0
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var host = CECGameRun.Instance?.GetHostPlayer();
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if (host == null)
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return null;
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var inv = host.GetInventory(0);
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if (inv == null)
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return null;
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return inv.GetItem(slotIndex, false);
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}
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private void OnDropEquip(PointerEventData eventData)
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{
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if (eventData.pointerDrag == null)
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return;
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var btn = eventData.pointerDrag.GetComponent<Button>();
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if (btn == null)
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return;
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int slotIndex = btn.transform.GetSiblingIndex();
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var item = GetItemFromDrag(eventData);
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if (item == null)
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return;
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EC_IvtrItem detailedItem = EC_IvtrItem.CreateItem(item.m_tid, item.m_expire_date, item.m_iCount);
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if (item.Content != null && item.Content.Length > 0)
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detailedItem.SetItemInfo(item.Content, item.Content.Length);
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else
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detailedItem.GetDetailDataFromLocal();
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m_SelectedEquip = detailedItem;
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m_FirstInvSlot = slotIndex;
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m_TxtFirstName.text = detailedItem.GetName();
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SetSlotIcon(m_SlotFirstParent, detailedItem);
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SetInventorySlotGray(btn, true);
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Debug.Log($"[Install] Equipment: {detailedItem.m_tid} from slot {slotIndex}");
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}
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private void OnDropMaterial(PointerEventData eventData)
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{
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if (eventData.pointerDrag == null)
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return;
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var btn = eventData.pointerDrag.GetComponent<Button>();
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if (btn == null)
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return;
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int slotIndex = btn.transform.GetSiblingIndex();
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var item = GetItemFromDrag(eventData);
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if (item == null)
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return;
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EC_IvtrItem detailedItem = EC_IvtrItem.CreateItem(item.m_tid, item.m_expire_date, item.m_iCount);
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if (item.Content != null && item.Content.Length > 0)
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detailedItem.SetItemInfo(item.Content, item.Content.Length);
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else
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detailedItem.GetDetailDataFromLocal();
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m_SelectedMaterial = detailedItem;
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m_SecondInvSlot = slotIndex;
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m_TxtSecondName.text = detailedItem.GetName();
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SetSlotIcon(m_SlotSecondlParent, detailedItem);
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SetInventorySlotGray(btn, true);
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Debug.Log($"[Install] Material: {detailedItem.m_tid} from slot {slotIndex}");
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}
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private void SetInventorySlotGray(Button btn, bool gray)
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{
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if (btn == null)
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return;
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var img = btn.GetComponent<Image>();
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if (img == null)
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return;
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img.color = gray
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? new Color(0.3f, 0.3f, 0.3f, 1f)
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: Color.white;
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}
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private void SetSlotIcon(Transform slot, EC_IvtrItem item)
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{
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if (slot == null || item == null)
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return;
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var img = slot.GetComponentInChildren<Image>(true);
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if (img == null)
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return;
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img.sprite = EC_IvtrItemUtils.Instance.ResolveItemIconSprite(item.m_tid);
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img.enabled = img.sprite != null;
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img.color = Color.white;
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img.SetNativeSize();
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}
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private void ReturnItemToInventory(int slotIndex)
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{
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if (slotIndex < 0)
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return;
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var btn = FindInventoryButtonBySlot(slotIndex);
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SetInventorySlotGray(btn, false);
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}
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private void ClearEquipSlot()
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{
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m_SelectedEquip = null;
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m_FirstInvSlot = -1;
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m_TxtFirstName.text = "___";
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ClearSlotIcon(m_SlotFirstParent);
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Debug.Log("[Install] Equipment slot cleared");
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}
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private void ClearMaterialSlot()
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{
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m_SelectedMaterial = null;
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m_SecondInvSlot = -1;
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m_TxtSecondName.text = "___";
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ClearSlotIcon(m_SlotSecondlParent);
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Debug.Log("[Install] Material slot cleared");
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}
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private void ClearSlotIcon(Transform slot)
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{
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if (slot == null)
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return;
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var img = slot.GetComponentInChildren<Image>(true);
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if (img == null)
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return;
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img.sprite = khung_item;
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}
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}
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} |