33 lines
896 B
C#
33 lines
896 B
C#
using UnityEditor;
|
|
using UnityEngine.UIElements;
|
|
using EditorAttributes.Editor.Utility;
|
|
|
|
namespace EditorAttributes.Editor
|
|
{
|
|
[CustomPropertyDrawer(typeof(EnableFieldAttribute))]
|
|
public class EnableFieldDrawer : PropertyDrawerBase
|
|
{
|
|
public override VisualElement CreatePropertyGUI(SerializedProperty property)
|
|
{
|
|
var enableAttribute = attribute as EnableFieldAttribute;
|
|
var conditionalProperty = ReflectionUtility.GetValidMemberInfo(enableAttribute.ConditionName, property);
|
|
|
|
var root = new VisualElement();
|
|
var errorBox = new HelpBox();
|
|
|
|
var propertyField = CreatePropertyField(property);
|
|
|
|
root.Add(propertyField);
|
|
|
|
UpdateVisualElement(root, () =>
|
|
{
|
|
propertyField.SetEnabled(GetConditionValue(conditionalProperty, enableAttribute, property, errorBox));
|
|
|
|
DisplayErrorBox(root, errorBox);
|
|
});
|
|
|
|
return root;
|
|
}
|
|
}
|
|
}
|