Files
test/Assets/EditorAttributes/Editor/Scripts/Drawers/VoidDrawer.cs
T

12 lines
283 B
C#

using UnityEditor;
using UnityEngine.UIElements;
namespace EditorAttributes.Editor
{
[CustomPropertyDrawer(typeof(Void))]
public class VoidDrawer : PropertyDrawer
{
public override VisualElement CreatePropertyGUI(SerializedProperty property) => new();
}
}