33 lines
1.2 KiB
C#
33 lines
1.2 KiB
C#
using UnityEngine;
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using EditorAttributes;
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namespace EditorAttributesSamples
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{
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[HelpURL("https://editorattributesdocs.readthedocs.io/en/latest/Attributes/GroupingAttributes/tabgroup.html")]
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public class TabGroupSample : MonoBehaviour
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{
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[Header("TabGroup Attribute:")]
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[TabGroup(nameof(intGroup), nameof(stringGroup), nameof(boolGroup))]
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[SerializeField] private Void tabGroup;
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[VerticalGroup(nameof(intField01), nameof(intField02))]
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[SerializeField, HideProperty] private Void intGroup;
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[VerticalGroup(nameof(stringField01), nameof(stringField02), nameof(stringField03))]
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[SerializeField, HideProperty] private Void stringGroup;
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[VerticalGroup(true, nameof(boolField01), nameof(boolField02))]
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[SerializeField, HideProperty] private Void boolGroup;
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[SerializeField, HideProperty] private int intField01;
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[SerializeField, HideProperty] private int intField02;
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[SerializeField, HideProperty] private string stringField01;
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[SerializeField, HideProperty] private string stringField02;
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[SerializeField, HideProperty] private string stringField03;
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[SerializeField, HideProperty] private bool boolField01;
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[SerializeField, HideProperty] private bool boolField02;
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}
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}
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