Files
test/Assets/EditorAttributes/Samples/Scripts/ButtonAttributeSamples/ButtonFieldSample.cs
T

29 lines
917 B
C#

using UnityEngine;
using EditorAttributes;
namespace EditorAttributesSamples
{
[HelpURL("https://editorattributesdocs.readthedocs.io/en/latest/Attributes/ButtonAttributes/buttonfield.html")]
public class ButtonFieldSample : MonoBehaviour
{
[Header("ButtonField Attribute:")]
[ButtonField(nameof(PrintNumber), buttonHeight: 30f)]
[SerializeField] private Void buttonHolder;
[SerializeField] private int number;
[HorizontalGroup(true, nameof(buttonHolder01), nameof(buttonHolder02))]
[SerializeField] private Void groupHolder;
[ButtonField(nameof(PrintMessage))]
[SerializeField, HideInInspector] private Void buttonHolder01;
[ButtonField(nameof(PrintMessage), true, 60, 300, "Hold Me")]
[SerializeField, HideInInspector] private Void buttonHolder02;
private void PrintNumber() => print(number);
private void PrintMessage() => print("Hello World!");
}
}