Files
test/Assets/EditorAttributes/Samples/Scripts/NumericalAttributeSamples/ClampSample.cs
T

17 lines
584 B
C#

using UnityEngine;
using EditorAttributes;
namespace EditorAttributesSamples
{
[HelpURL("https://editorattributesdocs.readthedocs.io/en/latest/Attributes/NumericalAttributes/clamp.html")]
public class ClampSample : MonoBehaviour
{
[Header("Clamp Attribute:")]
[SerializeField, Clamp(-10, 10)] private int intField;
[SerializeField, Clamp(-0.5f, 10.5f)] private float floatField;
[Space]
[SerializeField, Clamp(-10f, 10f, -5f, 5f)] private Vector2 vector2Field;
[SerializeField, Clamp(-10f, 10f, -5f, 5f, -1f, 1f)] private Vector3 vector3Field;
}
}