25 lines
584 B
C#
25 lines
584 B
C#
using BrewMonster;
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using CSNetwork.GPDataType;
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using System;
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using UnityEngine;
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public class CECGameRun
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{
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private CECWorld m_pWorld;
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public CECWorld GetWorld() { return m_pWorld; }
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public bool StartGame(int idInst, Vector3 vHostPos)
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{
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if (!JumpToInstance(idInst, vHostPos))
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{
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BMLogger.LogError ( "CECGameRun::StartGame, Failed to create game world.");
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return false;
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}
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return true;
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}
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private bool JumpToInstance(int idInst, Vector3 vHostPos, int iParallelWorldID = 0)
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{
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return true;
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}
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}
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