Files
test/Assets/Scripts/InitializePlayer.cs
T
Tungdv 001a16cf32 fix: update namespace.
feat: add new logic EC_World.
2025-10-14 18:34:16 +07:00

16 lines
239 B
C#

using BrewMonster;
using UnityEngine;
public class InitializePlayer /*: IAutoInitialize*/
{
public void Dispose()
{
CECPlayer.Dispose();
}
public void Initialize()
{
CECPlayer.InitStaticRes();
}
}