186 lines
6.2 KiB
C#
186 lines
6.2 KiB
C#
using BrewMonster;
|
|
using CSNetwork;
|
|
using CSNetwork.GPDataType;
|
|
using DG.Tweening;
|
|
using System;
|
|
using System.Buffers.Binary;
|
|
using System.Collections.Generic;
|
|
using System.Runtime.InteropServices;
|
|
using UnityEngine;
|
|
|
|
public class CECNPCMan : IMsgHandler
|
|
{
|
|
private Dictionary<int, CECNPC> m_NPCTab = new Dictionary<int, CECNPC>(512);
|
|
private Dictionary<int, int> m_UkNPCTab = new Dictionary<int, int>(32);
|
|
public int HandlerId => (int)MANAGER_INDEX.MAN_NPC;
|
|
|
|
public bool ProcessMessage(ECMSG Msg)
|
|
{
|
|
if (Msg.iSubID == 0)
|
|
{
|
|
switch (Msg.dwMsg)
|
|
{
|
|
case long value when value == EC_MsgDef.MSG_NM_NPCINFO: OnMsgNPCInfo(Msg); break;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private bool OnMsgNPCInfo(ECMSG msg)
|
|
{
|
|
switch (msg.dwParam2) // Msg.dwParam2 giữ nguyên như C++
|
|
{
|
|
|
|
case CommandID.NPC_INFO_LIST:
|
|
{
|
|
// Msg.dwParam1: giả sử đã được cast thành byte[]
|
|
var buffer = (byte[])msg.dwParam1;
|
|
int offset = 0;
|
|
|
|
// Đọc count (2 byte đầu tiên)
|
|
if (buffer.Length < 2) return false;
|
|
ushort count = BinaryPrimitives.ReadUInt16LittleEndian(buffer.AsSpan(offset, 2));
|
|
offset += 2;
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
if (buffer.Length - offset < info_npc.HEADER_SIZE)
|
|
return false;
|
|
|
|
// đọc info_npc từ buffer
|
|
info_npc info = MemoryMarshal.Read<info_npc>(
|
|
buffer.AsSpan(offset, info_npc.HEADER_SIZE));
|
|
|
|
int iSize = info_npc.HEADER_SIZE;
|
|
|
|
if ((info.state & info_npc.GP_STATE_EXTEND_PROPERTY) != 0)
|
|
iSize += sizeof(uint) * NumberDWORDsPlayerNPC.OBJECT_EXT_STATE_COUNT;
|
|
|
|
if ((info.state & info_npc.GP_STATE_NPC_PET) != 0)
|
|
iSize += sizeof(int);
|
|
|
|
if ((info.state & info_npc.GP_STATE_NPC_NAME) != 0)
|
|
{
|
|
if (buffer.Length < offset + iSize + 1) return false;
|
|
byte len = buffer[offset + iSize];
|
|
iSize += 1 + len;
|
|
}
|
|
|
|
if ((info.state & info_npc.GP_STATE_MULTIOBJ_EFFECT) != 0)
|
|
{
|
|
if (buffer.Length < offset + iSize + sizeof(int)) return false;
|
|
int countEff = BinaryPrimitives.ReadInt32LittleEndian(
|
|
buffer.AsSpan(offset + iSize, sizeof(int)));
|
|
iSize += sizeof(int);
|
|
iSize += countEff * (sizeof(int) + 1);
|
|
}
|
|
|
|
if ((info.state & info_npc.GP_STATE_NPC_MAFIA) != 0)
|
|
iSize += sizeof(int);
|
|
|
|
Console.WriteLine(
|
|
$"HoangDev: NPC_INFO_LIST, nid: {info.nid}, tid: {info.tid}, vis_tid: {info.vis_tid}, pos: {info.pos.x} {info.pos.y} {info.pos.z}");
|
|
|
|
NPCEnter(info, false);
|
|
|
|
offset += iSize;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
public bool NPCEnter(in info_npc Info, bool bBornInSight)
|
|
{
|
|
var npc = GetNPC(Info.nid);
|
|
if (npc != null)
|
|
{
|
|
m_NPCTab.Remove(Info.nid);
|
|
}
|
|
|
|
// Nếu id này có trong bảng unknown thì xóa nó
|
|
if (m_UkNPCTab.ContainsKey(Info.nid))
|
|
{
|
|
m_UkNPCTab.Remove(Info.nid);
|
|
}
|
|
|
|
// Tạo NPC mới
|
|
npc = CreateNPC(Info, bBornInSight);
|
|
if (npc == null)
|
|
{
|
|
BrewMonster.Logger.LogError($"Failed to create NPC ({Info.tid})");
|
|
return false;
|
|
}
|
|
|
|
// Thêm NPC vào bảng
|
|
m_NPCTab[Info.nid] = npc;
|
|
|
|
return true;
|
|
}
|
|
// Get NPC by id and optional bornStamp
|
|
public CECNPC GetNPC(int nid, uint bornStamp = 0)
|
|
{
|
|
if (!m_NPCTab.TryGetValue(nid, out var npc))
|
|
return null;
|
|
|
|
return npc;
|
|
}
|
|
public CECNPC CreateNPC(info_npc Info, bool bBornInSight)
|
|
{
|
|
CECNPC pNPC = null;
|
|
|
|
int tid = Info.tid;
|
|
bool bPet = (Info.state & PlayerNPCState.GP_STATE_NPC_PET) != 0;
|
|
|
|
// Get data type from database
|
|
var edm = ElementDataManProvider.GetElementDataMan(); // tương đương g_pGame->GetElementDataMan()
|
|
DATA_TYPE dataType = edm.get_data_type((uint)tid, ID_SPACE.ID_SPACE_ESSENCE);
|
|
|
|
if (dataType != DATA_TYPE.DT_NPC_ESSENCE &&
|
|
dataType != DATA_TYPE.DT_MONSTER_ESSENCE &&
|
|
dataType != DATA_TYPE.DT_PET_ESSENCE)
|
|
{
|
|
// Try default npc
|
|
tid = 4249;
|
|
dataType = edm.get_data_type((uint)tid, ID_SPACE.ID_SPACE_ESSENCE);
|
|
}
|
|
|
|
if (bPet)
|
|
{
|
|
//pNPC = new CECPet(this);
|
|
}
|
|
else
|
|
{
|
|
switch (dataType)
|
|
{
|
|
//case DATA_TYPE.DT_NPC_ESSENCE: pNPC = new CECNPCServer(this); break;
|
|
case DATA_TYPE.DT_MONSTER_ESSENCE: pNPC = new CECMonster(this); break;
|
|
//case DATA_TYPE.DT_PET_ESSENCE: pNPC = new CECPet(this); break;
|
|
default:
|
|
UnityEngine.Debug.Assert(false, "Invalid DATA_TYPE in CreateNPC");
|
|
return null;
|
|
}
|
|
}
|
|
|
|
// Set born stamp & born-in-sight (giữ nguyên semantics)
|
|
uint bornStamp = CECWorld.Instance.GetBornStamp();
|
|
pNPC.SetBornStamp(bornStamp);
|
|
pNPC.SetBornInSight(bBornInSight);
|
|
|
|
|
|
// Init với tid + Info như C++
|
|
if (pNPC == null || !pNPC.Init(tid, Info))
|
|
{
|
|
// đảm bảo giải phóng nếu bạn có tài nguyên kèm theo
|
|
//pNPC?.Release();
|
|
pNPC = null;
|
|
|
|
// log lỗi tương tự glb_ErrorOutput
|
|
UnityEngine.Debug.LogError($"CECNPCMan::CreateNPC failed, tid={tid}");
|
|
return null;
|
|
}
|
|
|
|
return pNPC;
|
|
}
|
|
}
|