61 lines
1.4 KiB
C#
61 lines
1.4 KiB
C#
using BrewMonster;
|
|
using UnityEngine;
|
|
|
|
public class CECCounter
|
|
{
|
|
// Thuộc tính
|
|
public float m_dwCounter; // Counter
|
|
public float m_dwPeriod; // Count period
|
|
|
|
// Constructor
|
|
public CECCounter()
|
|
{
|
|
m_dwCounter = 0;
|
|
m_dwPeriod = 0;
|
|
}
|
|
|
|
// Set / Get period
|
|
public void SetPeriod(float dwPeriod) { m_dwPeriod = dwPeriod; }
|
|
public float GetPeriod() { return m_dwPeriod; }
|
|
|
|
// Set / Get counter
|
|
public void SetCounter(float dwCounter) { m_dwCounter = dwCounter; }
|
|
public float GetCounter() { return m_dwCounter; }
|
|
|
|
// Has counter reached period ?
|
|
public bool IsFull()
|
|
{
|
|
return (m_dwCounter >= m_dwPeriod);
|
|
}
|
|
|
|
// Reset counter
|
|
public void Reset(bool bFull = false)
|
|
{
|
|
m_dwCounter = bFull ? m_dwPeriod : 0;
|
|
}
|
|
|
|
// Increase counter
|
|
public bool IncCounter(float dwCounter)
|
|
{
|
|
m_dwCounter += dwCounter;
|
|
return (m_dwCounter >= m_dwPeriod) ? true : false;
|
|
}
|
|
public bool IncCounter(float dwCounter, out float fCounter, out float fPeriod)
|
|
{
|
|
m_dwCounter += dwCounter;
|
|
fCounter = m_dwCounter;
|
|
fPeriod = m_dwPeriod;
|
|
return (m_dwCounter >= m_dwPeriod) ? true : false;
|
|
}
|
|
|
|
// Decrease counter
|
|
public void DecCounter(float dwCounter)
|
|
{
|
|
if (m_dwCounter <= dwCounter)
|
|
m_dwCounter = 0;
|
|
else
|
|
m_dwCounter -= dwCounter;
|
|
}
|
|
}
|
|
|