Files
test/Assets/PerfectWorld/Scripts/UI/HUDNPC.cs
T
2025-10-28 17:22:03 +07:00

20 lines
517 B
C#

using TMPro;
using UnityEngine;
namespace BrewMonster
{
public class HUDNPC : MonoBehaviour
{
[SerializeField] private TextMeshProUGUI _healthText;
[SerializeField] private TextMeshProUGUI _nameText;
[SerializeField] private TextMeshProUGUI _statText;
public void SetText(string healthText, string nameText, string statText)
{
_healthText.text = healthText;
_nameText.text = nameText;
_statText.text = statText;
}
}
}