21 lines
431 B
C#
21 lines
431 B
C#
using System;
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using UnityEngine.SceneManagement;
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namespace BrewMonster
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{
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public enum SceneLoadProcess
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{
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Loading,
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EndLoading,
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}
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public class SceneLoader
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{
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public static string TargetScene;
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public static LoadSceneMode LoadMode;
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public static Action<bool> OnDone;
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public static SceneLoadProcess SceneLoadProcess;
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public static int LoadingProgress;
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}
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}
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