Files
test/Assets/PerfectWorld/Scripts/Managers/EC_IvtrItem/EC_IvtrAutoMp.cs
T
2026-01-29 17:08:58 +07:00

176 lines
5.8 KiB
C#

///////////////////////////////////////////////////////////////////////////
//
// Define and Macro
//
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////
//
// Reference to External variables and functions
//
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////
//
// Local Types and Variables and Global variables
//
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////
//
// Local functions
//
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////
//
// Implement CECIvtrDecoration
//
///////////////////////////////////////////////////////////////////////////
using BrewMonster;
using ModelRenderer.Scripts.GameData;
using System.Collections.Generic;
using BrewMonster.Network;
using BrewMonster.Scripts.Managers;
using BrewMonster.Scripts;
using System.Runtime.InteropServices;
using System;
using CSNetwork.GPDataType;
namespace PerfectWorld.Scripts.Managers
{
/// <summary>
/// Auto MP item class (tu dong hoi mana). This is a part of CEC_IvtrEquipMatter(C++)
/// </summary>
public class EC_IvtrAutoMp : EC_IvtrEquip
{
public IVTR_ESSENCE_AUTOMP m_Essence;
// Data in database
public AUTOMP_ESSENCE m_pDBEssence;
/// <summary>
/// Constructor for auto MP item (tu dong hoi mana) / Constructor for auto MP item (automatic MP recovery)
/// </summary>
/// <param name="tid">Template id</param>
/// <param name="expire_date">Expire date</param>
public EC_IvtrAutoMp(int tid, int expire_date) : base(tid, expire_date)
{
m_iCID = (int)InventoryClassId.ICID_AUTOMP;
// Get database data
elementdataman pDB = ElementDataManProvider.GetElementDataMan();
DATA_TYPE DataType = DATA_TYPE.DT_INVALID;
m_pDBEssence = (AUTOMP_ESSENCE)pDB.get_data_ptr((uint)tid, ID_SPACE.ID_SPACE_ESSENCE, ref DataType);
m_iPileLimit = m_pDBEssence.pile_num_max;
m_iPrice = m_pDBEssence.price;
m_iShopPrice = m_pDBEssence.shop_price;
m_iProcType = (int)m_pDBEssence.proc_type;
m_i64EquipMask = (long)EC_IvtrType.EQUIP_MASK64_AUTOMP;
}
/// <summary>
/// Copy constructor for auto MP item (tu dong hoi mana) / Copy constructor for auto MP item (automatic MP recovery)
/// </summary>
/// <param name="other">Other auto MP item to copy from</param>
public EC_IvtrAutoMp(EC_IvtrAutoMp other) : base(other)
{
m_pDBEssence = other.m_pDBEssence;
m_Essence = other.m_Essence;
}
public override bool SetItemInfo(byte[] pInfoData, int iDataLen)
{
base.SetItemInfo(pInfoData, iDataLen);
if (pInfoData == null || iDataLen == 0)
return true;
try
{
CECDataReader dr = new CECDataReader(pInfoData, iDataLen);
m_Essence = new IVTR_ESSENCE_AUTOMP(dr.ReadData(Marshal.SizeOf<IVTR_ESSENCE_AUTOMP>()));
}
catch (Exception e)
{
BMLogger.LogError("CECIvtrAutoHP::SetItemInfo, data read error (" + e.GetType() + ")");
return false;
}
return true;
}
// Get item icon file name
public override string GetIconFile()
{
return m_pDBEssence.FileIcon;
}
// Get item name
public override string GetName()
{
return m_pDBEssence.Name;
}
// Get item description text
protected override string GetNormalDesc(bool bRepair)
{
if (m_bNeedUpdate)
return null;
m_strDesc = string.Empty;
// Try to build item description
CECStringTab pDescTab = EC_Game.GetItemDesc();
CECHostPlayer pHost = EC_Game.GetGameRun().GetHostPlayer();
int white = (int)DescriptipionMsg.ITEMDESC_COL_WHITE;
int red = (int)DescriptipionMsg.ITEMDESC_COL_RED;
if (m_iCount > 1)
AddDescText(white, true, pDescTab.GetWideString((int)DescriptipionMsg.ITEMDESC_NAMENUMBER), GetName(), m_iCount);
else
AddDescText(white, true, pDescTab.GetWideString((int)DescriptipionMsg.ITEMDESC_NAME), GetName());
AddIDDescText();
AddBindDescText();
AddExpireTimeDesc();
AddDescText(white, true, pDescTab.GetWideString((int)DescriptipionMsg.ITEMDESC_AUTOMP1), m_Essence.mp_left, m_pDBEssence.total_mp);
AddDescText(white, true, pDescTab.GetWideString((int)DescriptipionMsg.ITEMDESC_AUTOMP2), (int)(m_pDBEssence.trigger_amount * 100.0f + 0.5f));
AddDescText(white, true, pDescTab.GetWideString((int)DescriptipionMsg.ITEMDESC_COOLTIME), m_pDBEssence.cool_time / 1000);
// Price
AddPriceDesc(white, bRepair);
// Suite description
AddSuiteDesc();
// Extend description
AddExtDescText();
return m_strDesc;
}
// Get drop model for shown
public override string GetDropModel()
{
return m_pDBEssence.FileMatter;
}
// Get item cool time
public int GetCoolTime(ref int piMax)
{
CECHostPlayer pHost = EC_Game.GetGameRun().GetHostPlayer();
return pHost != null ? pHost.GetCoolTime((int)CoolTimeIndex.GP_CT_AUTOMP, out piMax) : 0;
}
}
}