Files
test/Assets/PerfectWorld/Scripts/World/CECWorld.cs
T
Tungdv 001a16cf32 fix: update namespace.
feat: add new logic EC_World.
2025-10-14 18:34:16 +07:00

22 lines
444 B
C#

using BrewMonster;
using UnityEngine;
namespace BrewMonster.Scripts.World
{
public class CECWorld : MonoSingleton<CECWorld>
{
protected A3DTerrain2 m_pA3DTerrain; // Terrain object
uint m_dwBornStamp = 0;
public uint GetBornStamp() { return m_dwBornStamp++; }
// Get terrain object
public A3DTerrain2 GetTerrain()
{
return m_pA3DTerrain;
}
}
}