Files
test/Assets/PerfectWorld/Scripts/Players/CECActionContext.cs
T
2025-11-07 18:01:47 +07:00

24 lines
448 B
C#

using UnityEngine;
namespace BrewMonster
{
public enum ActionContextType
{
AC_NONE = 0,
AC_RIDETOFLY,
AC_RIDETOSKILL,
AC_FLYTORIDE,
AC_RIDETOUSETARGETITEM,
}
public class CECActionContext
{
public ActionContextType ContextType { get; set; }
public bool IsContext(ActionContextType contextType)
{
return ContextType == contextType;
}
}
}