19 lines
521 B
C#
19 lines
521 B
C#
using UnityEngine;
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namespace EditorAttributes
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{
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/// <summary>
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/// Attribute to get the path of a folder
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/// </summary>
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public class FolderPathAttribute : PropertyAttribute
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{
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public bool GetRelativePath { get; private set; }
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/// <summary>
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/// Attribute to get the path of a folder
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/// </summary>
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/// <param name="getRelativePath">Get the relative path of the folder</param>
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public FolderPathAttribute(bool getRelativePath = true) => GetRelativePath = getRelativePath;
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}
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}
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