598 lines
348 KiB
Plaintext
598 lines
348 KiB
Plaintext
Determining projects to restore...
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Nothing to do. None of the projects specified contain packages to restore.
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Animancer -> c:\Unity\CuongNV\perfect-world-unity\Temp\Bin\Debug\Animancer\Animancer.dll
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IngameDebugConsole.Runtime -> c:\Unity\CuongNV\perfect-world-unity\Temp\Bin\Debug\IngameDebugConsole.Runtime\IngameDebugConsole.Runtime.dll
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Animancer.FSM -> c:\Unity\CuongNV\perfect-world-unity\Temp\Bin\Debug\Animancer.FSM\Animancer.FSM.dll
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EditorAttributes -> c:\Unity\CuongNV\perfect-world-unity\Temp\Bin\Debug\EditorAttributes\EditorAttributes.dll
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AttributesSamples -> c:\Unity\CuongNV\perfect-world-unity\Temp\Bin\Debug\AttributesSamples\AttributesSamples.dll
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EditorAttributes.Editor -> c:\Unity\CuongNV\perfect-world-unity\Temp\Bin\Debug\EditorAttributes.Editor\EditorAttributes.Editor.dll
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Animancer.Examples -> c:\Unity\CuongNV\perfect-world-unity\Temp\Bin\Debug\Animancer.Examples\Animancer.Examples.dll
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IngameDebugConsole.Editor -> c:\Unity\CuongNV\perfect-world-unity\Temp\Bin\Debug\IngameDebugConsole.Editor\IngameDebugConsole.Editor.dll
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Found conflicts between different versions of "System.Net.Http" that could not be resolved. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: There was a conflict between "System.Net.Http, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "System.Net.Http, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: "System.Net.Http, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" was chosen because it was primary and "System.Net.Http, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" was not. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: References which depend on "System.Net.Http, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" [C:\Program Files\Unity\Hub\Editor\6000.0.58f2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll]. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: C:\Program Files\Unity\Hub\Editor\6000.0.58f2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Project file item includes which caused reference "C:\Program Files\Unity\Hub\Editor\6000.0.58f2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll". [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: System.Net.Http [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: References which depend on or have been unified to "System.Net.Http, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" []. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: C:\Unity\CuongNV\perfect-world-unity\Library\ScriptAssemblies\Unity.Addressables.Editor.dll [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Project file item includes which caused reference "C:\Unity\CuongNV\perfect-world-unity\Library\ScriptAssemblies\Unity.Addressables.Editor.dll". [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Unity.Addressables.Editor [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: c:\Unity\CuongNV\perfect-world-unity\Temp\Bin\Debug\EditorAttributes.Editor\EditorAttributes.Editor.dll [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
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Assembly-CSharp-firstpass -> c:\Unity\CuongNV\perfect-world-unity\Temp\Bin\Debug\Assembly-CSharp-firstpass\Assembly-CSharp-firstpass.dll
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Found conflicts between different versions of "System.Net.Http" that could not be resolved. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: There was a conflict between "System.Net.Http, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "System.Net.Http, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: "System.Net.Http, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" was chosen because it was primary and "System.Net.Http, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" was not. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: References which depend on "System.Net.Http, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" [C:\Program Files\Unity\Hub\Editor\6000.0.58f2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll]. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: C:\Program Files\Unity\Hub\Editor\6000.0.58f2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Project file item includes which caused reference "C:\Program Files\Unity\Hub\Editor\6000.0.58f2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll". [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: System.Net.Http [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: References which depend on or have been unified to "System.Net.Http, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" []. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: C:\Unity\CuongNV\perfect-world-unity\Library\ScriptAssemblies\Unity.Addressables.Editor.dll [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Project file item includes which caused reference "C:\Unity\CuongNV\perfect-world-unity\Library\ScriptAssemblies\Unity.Addressables.Editor.dll". [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Unity.Addressables.Editor [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: c:\Unity\CuongNV\perfect-world-unity\Temp\Bin\Debug\EditorAttributes.Editor\EditorAttributes.Editor.dll [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrType.cs(54,9): warning CS1633: Unrecognized #pragma directive [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrType.cs(366,9): warning CS1633: Unrecognized #pragma directive [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EC_ManMessage.cs(4,7): warning CS0105: The using directive for 'BrewMonster' appeared previously in this namespace [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\GameSession.cs(22,7): warning CS0105: The using directive for 'BrewMonster.Scripts' appeared previously in this namespace [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\GameSession.cs(23,7): warning CS0105: The using directive for 'BrewMonster.Scripts.Managers' appeared previously in this namespace [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\A3DMatrix.cs(288,15): warning CS0660: 'A3DMATRIX4' defines operator == or operator != but does not override Object.Equals(object o) [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\A3DMatrix.cs(288,15): warning CS0661: 'A3DMATRIX4' defines operator == or operator != but does not override Object.GetHashCode() [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(715,37): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(746,18): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(727,38): warning CS0108: 'EditBoxItemBase.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(533,21): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(540,37): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\NPCShopUIManager.cs(57,10): warning CS0114: 'NPCShopUIManager.Start()' hides inherited member 'AUIDialog.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(841,18): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkMelee.cs(14,25): warning CS0114: 'CECHPWorkPostTickCommand1.Run(CECHPWorkMan)' hides inherited member 'CECHPWorkPostTickRunWorkCommand.Run(CECHPWorkMan)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\ModelRenderer\Scripts\RenderFeatures\BloomRenderFeature.cs(104,30): warning CS0672: Member 'BloomRenderFeature.BloomPass.OnCameraSetup(CommandBuffer, ref RenderingData)' overrides obsolete member 'ScriptableRenderPass.OnCameraSetup(CommandBuffer, ref RenderingData)'. Add the Obsolete attribute to 'BloomRenderFeature.BloomPass.OnCameraSetup(CommandBuffer, ref RenderingData)'. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\ModelRenderer\Scripts\RenderFeatures\BloomRenderFeature.cs(131,30): warning CS0672: Member 'BloomRenderFeature.BloomPass.Execute(ScriptableRenderContext, ref RenderingData)' overrides obsolete member 'ScriptableRenderPass.Execute(ScriptableRenderContext, ref RenderingData)'. Add the Obsolete attribute to 'BloomRenderFeature.BloomPass.Execute(ScriptableRenderContext, ref RenderingData)'. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(374,31): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkMelee.cs(46,25): warning CS0114: 'CECHPWorkMelee.Tick(float)' hides inherited member 'CECHPWork.Tick(float)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkMelee.cs(121,25): warning CS0114: 'CECHPWorkMelee.CopyData(CECHPWork)' hides inherited member 'CECHPWork.CopyData(CECHPWork)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkMelee.cs(134,25): warning CS0114: 'CECHPWorkMelee.Cancel()' hides inherited member 'CECHPWork.Cancel()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkMelee.cs(152,28): warning CS0114: 'CECHPWorkMelee.OnFirstTick()' hides inherited member 'CECHPWork.OnFirstTick()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(436,27): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(9,54): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(12,54): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(15,70): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(18,70): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(22,25): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECNPC.cs(1473,17): warning CS0108: 'CECNPC.IsMonsterNPC()' hides inherited member 'CECObject.IsMonsterNPC()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(32,38): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(33,36): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(34,28): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(35,28): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(14,26): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(15,30): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(19,29): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(20,29): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(22,40): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(23,21): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrMedicine.cs(174,24): warning CS0114: 'EC_IvtrMedicine.CheckUseCondition()' hides inherited member 'EC_IvtrItem.CheckUseCondition()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(24,21): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_EPWork.cs(156,20): warning CS0108: 'CECEPWorkIdle.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECUIManager.cs(118,18): warning CS0114: 'CECUIManager.OnDestroy()' hides inherited member 'MonoSingleton<CECUIManager>.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(188,19): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(194,32): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(235,40): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(236,39): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_EPWork.cs(730,21): warning CS0114: 'CECEPWorkDead.Start()' hides inherited member 'CECEPWork.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\DlgAward\CDlgAward.cs(44,11): warning CS0114: 'CDlgAward.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\World\LitModelHolder.cs(75,18): warning CS0114: 'LitModelHolder.OnDestroy()' hides inherited member 'MonoSingleton<LitModelHolder>.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECPlayerWrapper.cs(134,20): warning CS0108: 'CECPlayerWrapper.Action.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\CDlgInfoTooltip.cs(49,22): warning CS0114: 'CDlgInfoTooltip.Update()' hides inherited member 'AUIDialog.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\CDlgInfoTooltip.cs(157,22): warning CS0114: 'CDlgInfoTooltip.OnDisable()' hides inherited member 'AUIDialog.OnDisable()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\MiniMap\CDlgMiniMap.cs(61,22): warning CS0114: 'CDlgMiniMap.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\MiniMap\CDlgMiniMap.cs(66,14): warning CS0114: 'CDlgMiniMap.Update()' hides inherited member 'AUIDialog.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\MiniMap\CDlgMiniMap.cs(98,31): warning CS0108: 'CDlgMiniMap.GetHostPlayer()' hides inherited member 'AUIDialog.GetHostPlayer()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(838,25): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(863,40): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(1378,35): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(1387,26): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\TaskExpAnalyser.cs(8,19): warning CS0659: 'TASK_EXPRESSION' overrides Object.Equals(object o) but does not override Object.GetHashCode() [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\TaskExpAnalyser.cs(8,19): warning CS0661: 'TASK_EXPRESSION' defines operator == or operator != but does not override Object.GetHashCode() [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(177,20): warning CS0108: 'EC_IvtrEquip.ScaleType' hides inherited member 'EC_IvtrItem.ScaleType'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(904,31): warning CS0114: 'EC_IvtrEquip.GetName()' hides inherited member 'EC_IvtrItem.GetName()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(982,20): warning CS0114: 'EC_IvtrEquip.GetScaledPrice()' hides inherited member 'EC_IvtrItem.GetScaledPrice()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(998,21): warning CS0108: 'EC_IvtrEquip.IsRepairable()' hides inherited member 'EC_IvtrItem.IsRepairable()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(1014,29): warning CS0114: 'EC_IvtrEquip.IsRare()' hides inherited member 'EC_IvtrItem.IsRare()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(1326,21): warning CS0114: 'EC_IvtrEquip.SetLocalProps()' hides inherited member 'EC_IvtrItem.SetLocalProps()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(1502,23): warning CS0114: 'EC_IvtrEquip.GetBoothBuyDesc()' hides inherited member 'EC_IvtrItem.GetBoothBuyDesc()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(1705,21): warning CS0114: 'EC_IvtrEquip.GetItemLevel()' hides inherited member 'EC_IvtrItem.GetItemLevel()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(1878,21): warning CS0114: 'EC_IvtrEquip.AddPriceDesc(int, bool)' hides inherited member 'EC_IvtrItem.AddPriceDesc(int, bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(2373,24): warning CS0114: 'EC_IvtrEquip.GetColorString(DescriptipionMsg)' hides inherited member 'EC_IvtrItem.GetColorString(DescriptipionMsg)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(2407,22): warning CS0108: 'EC_IvtrEquip.IsSharpenerProperty(byte)' hides inherited member 'EC_IvtrItem.IsSharpenerProperty(byte)'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(2415,21): warning CS0108: 'EC_IvtrEquip.VisualizeFloatPercent(int)' hides inherited member 'EC_IvtrItem.VisualizeFloatPercent(int)'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(4434,22): warning CS0108: 'EC_IvtrEquip.TrimLastReturn()' hides inherited member 'EC_IvtrItem.TrimLastReturn()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(4446,22): warning CS0108: 'EC_IvtrEquip.AddExpireTimeDesc()' hides inherited member 'EC_IvtrItem.AddExpireTimeDesc()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(4485,22): warning CS0108: 'EC_IvtrEquip.AddExpireTimeDesc(int)' hides inherited member 'EC_IvtrItem.AddExpireTimeDesc(int)'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\Protocols\Protocol.cs(23,31): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\Protocols\Protocol.cs(63,32): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\Protocols\Protocol.cs(186,31): warning CS0108: 'Protocol.ToString' hides inherited member 'object.ToString()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\UI\DlgTaskTrace.cs(47,21): warning CS0114: 'DlgTaskTrace.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\ARect.cs(14,18): warning CS0660: 'ARect<T>' defines operator == or operator != but does not override Object.Equals(object o) [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\ARect.cs(14,18): warning CS0661: 'ARect<T>' defines operator == or operator != but does not override Object.GetHashCode() [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_EPWork.cs(82,20): warning CS0108: 'CECEPWorkCongregate.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_InventoryUI.cs(96,22): warning CS0114: 'EC_InventoryUI.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_InventoryUI.cs(116,22): warning CS0114: 'EC_InventoryUI.Start()' hides inherited member 'AUIDialog.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_InventoryUI.cs(127,22): warning CS0114: 'EC_InventoryUI.OnEnable()' hides inherited member 'AUIDialog.OnEnable()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_InventoryUI.cs(134,22): warning CS0114: 'EC_InventoryUI.Update()' hides inherited member 'AUIDialog.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Skills\ElementSkill.cs(182,29): warning CS0108: 'ElementSkill.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Skills\skill.cs(40,29): warning CS0108: 'Skill.Create(uint, int)' hides inherited member 'ElementSkill.Create(uint, int)'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Skills\skill.cs(150,20): warning CS0114: 'Skill.GetRequiredRealmLevel()' hides inherited member 'ElementSkill.GetRequiredRealmLevel()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Skills\skill.cs(320,21): warning CS0108: 'SkillStub.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\APoint.cs(7,18): warning CS0660: 'APoint<T>' defines operator == or operator != but does not override Object.Equals(object o) [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\APoint.cs(7,18): warning CS0661: 'APoint<T>' defines operator == or operator != but does not override Object.GetHashCode() [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkSpell.cs(100,29): warning CS0114: 'CECHPWorkSpell.CopyData(CECHPWork)' hides inherited member 'CECHPWork.CopyData(CECHPWork)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkSpell.cs(105,29): warning CS0114: 'CECHPWorkSpell.Cancel()' hides inherited member 'CECHPWork.Cancel()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkSpell.cs(129,21): warning CS0114: 'CECHPWorkSpellMatcher.Match(CECHPWork, int, bool)' hides inherited member 'CECHPWorkMatcher.Match(CECHPWork, int, bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Addressable\AddressableManager.cs(252,22): warning CS0114: 'AddressableManager.OnDestroy()' hides inherited member 'MonoSingleton<AddressableManager>.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\DlgExit\CDlgExit.cs(13,22): warning CS0114: 'CDlgExit.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWork.cs(70,29): warning CS0114: 'CECHPWork.Tick(float)' hides inherited member 'CECObjectWork.Tick(float)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWork.cs(80,32): warning CS0114: 'CECHPWork.OnFirstTick()' hides inherited member 'CECObjectWork.OnFirstTick()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(99,21): warning CS0114: 'CECCancelRideActionFilter.IsSuccessorTo(CECRideActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECRideActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(109,29): warning CS0114: 'CECRideActionFilter.IsSuccessorTo(CECCancelRideActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECCancelRideActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(110,29): warning CS0114: 'CECRideActionFilter.IsSuccessorTo(CECLandingActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECLandingActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(120,26): warning CS0114: 'CECLandingActionFilter.IsSuccessorTo(CECFlyActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECFlyActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(129,26): warning CS0114: 'CECFlyActionFilter.IsSuccessorTo(CECCancelRideActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECCancelRideActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(130,29): warning CS0114: 'CECFlyActionFilter.IsSuccessorTo(CECLandingActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECLandingActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(139,29): warning CS0114: 'CECSkillActionFilter.IsSuccessorTo(CECCancelRideActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECCancelRideActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(140,29): warning CS0114: 'CECSkillActionFilter.IsSuccessorTo(CECLandingActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECLandingActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(141,29): warning CS0114: 'CECSkillActionFilter.IsSuccessorTo(CECFlyActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECFlyActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(150,29): warning CS0114: 'CECUseSkillItemActionFilter.IsSuccessorTo(CECCancelRideActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECCancelRideActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(151,29): warning CS0114: 'CECUseSkillItemActionFilter.IsSuccessorTo(CECLandingActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECLandingActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(152,29): warning CS0114: 'CECUseSkillItemActionFilter.IsSuccessorTo(CECFlyActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECFlyActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\ModelFiles\CECComboSkillState.cs(12,42): warning CS0108: 'CECComboSkillState.Instance' hides inherited member 'Singleton<CECComboSkillState>.Instance'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Objet\Shortcut\CECShortcutSet.cs(787,28): warning CS0108: 'CECShortcut.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Objet\Shortcut\CECShortcutSet.cs(1061,13): warning CS0114: 'CECSCCommand.GetCoolTime(ref int)' hides inherited member 'CECShortcut.GetCoolTime(ref int)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Inventory\CECSCItem.cs(90,31): warning CS0114: 'CECSCItem.GetIconFile()' hides inherited member 'CECShortcut.GetIconFile()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Inventory\CECSCItem.cs(95,31): warning CS0114: 'CECSCItem.GetDesc()' hides inherited member 'CECShortcut.GetDesc()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Inventory\CECSCItem.cs(105,28): warning CS0114: 'CECSCItem.GetCoolTime(ref int)' hides inherited member 'CECShortcut.GetCoolTime(ref int)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\CDlgSkillSubList.cs(43,22): warning CS0114: 'CDlgSkillSubList.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\SkillUI\CDlgSkillSubPool.cs(18,22): warning CS0114: 'CDlgSkillSubPool.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\CDlgSkillSubOther.cs(50,22): warning CS0114: 'CDlgSkillSubOther.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Skills\CECSCSkillGrp.cs(53,23): warning CS0114: 'CECSCSkillGrp.GetDesc()' hides inherited member 'CECShortcut.GetDesc()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_Skill.cs(322,20): warning CS0108: 'CECSkill.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\CDlgSkillTooltip.cs(49,22): warning CS0114: 'CDlgSkillTooltip.Update()' hides inherited member 'AUIDialog.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\CDlgSkillTooltip.cs(157,22): warning CS0114: 'CDlgSkillTooltip.OnDisable()' hides inherited member 'AUIDialog.OnDisable()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.PlayerProperty.cs(83,14): warning CS0108: 'CECHostPlayer.SetPartExtendProps(int, object)' hides inherited member 'CECPlayer.SetPartExtendProps(int, object)'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.Task.cs(35,21): warning CS0108: 'CECHostPlayer.m_iBoothState' hides inherited member 'CECPlayer.m_iBoothState'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.Task.cs(54,20): warning CS0108: 'CECHostPlayer.GetBoothState()' hides inherited member 'CECPlayer.GetBoothState()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(126,14): warning CS0108: 'CECHostPlayer.m_ReincarnationCount' hides inherited member 'CECPlayer.m_ReincarnationCount'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(303,22): warning CS0108: 'CECHostPlayer.Awake()' hides inherited member 'CECPlayer.Awake()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(1398,20): warning CS0108: 'CECHostPlayer.GetCharacterID()' hides inherited member 'CECPlayer.GetCharacterID()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(1876,21): warning CS0108: 'CECHostPlayer.UpdateEquipSkins()' hides inherited member 'CECPlayer.UpdateEquipSkins()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(2307,14): warning CS0108: 'CECHostPlayer.IsAboutToDie()' hides inherited member 'CECPlayer.IsAboutToDie()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(2319,14): warning CS0108: 'CECHostPlayer.IsRidingOnPet()' hides inherited member 'CECPlayer.IsRidingOnPet()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(2341,14): warning CS0108: 'CECHostPlayer.IsInvisible()' hides inherited member 'CECPlayer.IsInvisible()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(2355,14): warning CS0108: 'CECHostPlayer.IsShapeChanged()' hides inherited member 'CECPlayer.IsShapeChanged()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(2368,14): warning CS0108: 'CECHostPlayer.IsFlying()' hides inherited member 'CECPlayer.IsFlying()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(2411,20): warning CS0108: 'CECHostPlayer.GetProfession()' hides inherited member 'CECPlayer.GetProfession()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(3783,27): warning CS0108: 'CECHostPlayer.GetRealmLayer(int)' hides inherited member 'CECPlayer.GetRealmLayer(int)'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(3784,27): warning CS0108: 'CECHostPlayer.GetRealmSubLevel(int)' hides inherited member 'CECPlayer.GetRealmSubLevel(int)'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\EC_Pet.cs(130,29): warning CS0114: 'CECPet.GetNameColor()' hides inherited member 'CECNPC.GetNameColor()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\EC_Pet.cs(151,30): warning CS0108: 'CECPet.GetTransparentLimit()' hides inherited member 'CECNPC.GetTransparentLimit()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_Friend.cs(219,21): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_Friend.cs(227,21): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_Friend.cs(238,23): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\DlgArrangeTeam.cs(61,22): warning CS0114: 'DlgArrangeTeam.Start()' hides inherited member 'AUIDialog.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\GamePlay\SkillUI\CDlgSkillSubListItem.cs(32,22): warning CS0114: 'CDlgSkillSubListItem.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\GamePlay\SkillUI\CDlgSkillSubListItem.cs(309,21): warning CS0114: 'CDlgSkillSubListItem.Show(bool)' hides inherited member 'AUIDialog.Show(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\GamePlay\SkillUI\CDlgSkillSubListItem.cs(327,31): warning CS0108: 'CDlgSkillSubListItem.GetHostPlayer()' hides inherited member 'AUIDialog.GetHostPlayer()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\UnityGameSession.cs(689,14): warning CS0114: 'UnityGameSession.OnDestroy()' hides inherited member 'MonoSingleton<UnityGameSession>.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\DlgPlayerOptions.cs(26,14): warning CS0114: 'DlgPlayerOptions.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\SizeTest.cs(20,20): warning CS0219: The variable 'q' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(10,38): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(13,38): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(16,54): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(19,54): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(118,72): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(155,21): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(174,77): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(211,21): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(227,18): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(238,18): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(1083,22): warning CS0219: The variable 'bHideHitGfx' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(1084,24): warning CS0219: The variable 'szGFX' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(249,18): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(260,18): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECMonster.cs(28,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(1277,20): warning CS0168: The variable 'strName' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Common\DataProcess\generate_item_temp.cs(623,42): warning CS0675: Bitwise-or operator used on a sign-extended operand; consider casting to a smaller unsigned type first [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_ManPlayer.cs(359,53): warning CS0618: 'Marshal.ReadInt32(object, int)' is obsolete: 'ReadInt32(Object, Int32) may be unavailable in future releases.' [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Common\DataProcess\generate_item_temp.cs(969,13): warning CS0219: The variable 'i' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Common\DataProcess\AAssit.cs(247,26): warning CS0168: The variable 'e' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Common\DataProcess\generate_item_temp.cs(1076,13): warning CS0219: The variable 'i' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\EC_GameRun.GameState.cs(26,18): warning CS0219: The variable 'bExitApp' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECNPCServer.cs(55,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECNPC.cs(936,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\GameSession.cs(1742,21): warning CS0219: The variable 'nEmotionSet' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\ModelRenderer\Scripts\RenderFeatures\BloomRenderFeature.cs(107,22): warning CS0618: 'ScriptableRenderer.cameraColorTargetHandle' is obsolete: 'This rendering path is for compatibility mode only (when Render Graph is disabled). Use Render Graph API instead.' [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\GameSession.cs(1980,32): warning CS0168: The variable 'str' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\Protocols\Protocol.cs(25,28): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\Protocols\Protocol.cs(100,21): warning CS0162: Unreachable code detected [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrAutoHp.cs(132,17): warning CS0219: The variable 'red' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrDecoration.cs(166,38): warning CS0168: The variable 'e' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrArmor.cs(198,38): warning CS0168: The variable 'e' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(258,36): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(169,55): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(171,34): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(172,33): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(263,26): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(368,25): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(415,18): warning CS0219: The variable 'processedAnyProtocols' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECNPCMan.cs(932,13): warning CS0168: The variable 'i' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrAutoMp.cs(132,17): warning CS0219: The variable 'red' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\A3DSkillGfxMan.cs(281,17): warning CS0162: Unreachable code detected [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\GamePlay\CdlgQuickBar.cs(53,17): warning CS0219: The variable 'iIconFile' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(4015,17): warning CS0219: The variable 'white' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\SkillUI\CDlgHost.cs(72,22): warning CS0219: The variable 'dwCurTime' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\SkillUI\CDlgHost.cs(72,37): warning CS0219: The variable 'dwMaxTime' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\SkillUI\CDlgHost.cs(73,22): warning CS0219: The variable 'piItem' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\CECIvtrWeapon.cs(192,38): warning CS0168: The variable 'e' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\UnityGameSession.cs(324,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrGoblin.cs(363,17): warning CS0219: The variable 'yellow' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\MainFiles\EC_Game.cs(140,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrItem.cs(176,30): warning CS0168: The variable 'ex' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\SkillUI\CDlgSkillEdit.cs(74,21): warning CS0162: Unreachable code detected [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\ModelFiles\CECComboSkillState.cs(161,18): warning CS0168: The variable 'i' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(531,31): warning CS0219: The variable 'LIKE_HUMAN_MODEL_COUNT' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\EC_Pet.cs(72,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(40,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\SkillUI\CDlgSkillSubPool.cs(50,17): warning CS0219: The variable 'activeImgPicIndex' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\SkillUI\CDlgSkillSubPool.cs(51,17): warning CS0219: The variable 'passiveImgPicIndex' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(149,18): warning CS0219: The variable 'idSkill' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(1278,13): warning CS0162: Unreachable code detected [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(765,19): warning CS0168: The variable 'fScale' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(1435,17): warning CS0219: The variable 'nTime1' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(1435,29): warning CS0219: The variable 'nTime2' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(1766,20): warning CS0652: Comparison to integral constant is useless; the constant is outside the range of type 'int' [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(1804,17): warning CS0219: The variable 'turnSpeed' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(1937,25): warning CS0219: The variable 'p1' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(2029,20): warning CS0168: The variable 'name1' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(2029,27): warning CS0168: The variable 'name2' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Skills\SkillStubs1\SkillStubs1.cs(10,17): warning CS0219: The variable 'i' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\EC_ElsePlayer.cs(347,24): warning CS0168: The variable 'vGroundPos' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\EC_ElsePlayer.cs(347,36): warning CS0168: The variable 'vNormal' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Login\LoginScreenUI.cs(185,17): warning CS0162: Unreachable code detected [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_EPWork.cs(745,17): warning CS0472: The result of the expression is always 'true' since a value of type 'uint' is never equal to 'null' of type 'uint?' [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\DlgAward\CDlgAward.cs(122,15): warning CS0219: The variable 'szName' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\DlgAward\CDlgAward.cs(372,14): warning CS0168: The variable 'szName' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\UI\DlgTaskTrace.cs(205,17): warning CS0219: The variable 'nCheck' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(1283,17): warning CS0162: Unreachable code detected [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.Model.cs(16,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.Skill.cs(662,21): warning CS0219: The variable 'iAliveFlag' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\GameSession.cs(58,43): warning CS0067: The event 'GameSession.PlayerLogoutReceived' is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\EC_ElsePlayer.cs(53,14): warning CS0414: The field 'EC_ElsePlayer.m_bUseHintModel' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(4622,24): warning CS0414: The field 'EC_IvtrEquipAddonDesc.m_strDesc' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECModel.cs(120,18): warning CS0414: The field 'CECModelStaticData.m_OrgColor' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\TaskTemplContainerSO.cs(21,38): warning CS0414: The field 'TaskTemplContainerSO._taskDemoIndex' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECModel.cs(121,18): warning CS0414: The field 'CECModelStaticData.m_EmissiveColor' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\MiniMap\CDlgMiniMap.cs(51,22): warning CS0414: The field 'CDlgMiniMap.m_bShowTargetArrow' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\MiniMap\CDlgMiniMap.cs(49,23): warning CS0414: The field 'CDlgMiniMap.m_fZoom' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECIntelligentRoute.cs(75,23): warning CS0414: The field 'CECIntelligentRoute.m_dist2CurDest' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECModel.cs(111,18): warning CS0414: The field 'CECModelStaticData.m_bAutoUpdate' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECModel.cs(122,19): warning CS0414: The field 'CECModelStaticData.m_fDefPlaySpeed' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(96,22): warning CS0414: The field 'CECHostPlayer.m_bSpellDSkill' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\CDlgSkillSubList.cs(23,40): warning CS0414: The field 'CDlgSkillSubList.m_windowScale' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(77,23): warning CS0414: The field 'CECHostPlayer.playerSpeed' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Tech3C\Runtime\Tech3CiOSBridge.cs(12,22): warning CS0414: The field 'Tech3CiOSBridge.initialized' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(92,14): warning CS0414: The field 'CECHostPlayer.m_bIsInKingService' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECIntelligentRoute.cs(74,23): warning CS0414: The field 'CECIntelligentRoute.m_lastMove' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\DlgProduce.cs(76,30): warning CS0414: The field 'DlgProduce.currentInfoMode' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_InventoryUI.cs(63,29): warning CS0414: The field 'EC_InventoryUI.m_HasLoggedExtDescError' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\MiniMap\CDlgMiniMap.cs(50,22): warning CS0414: The field 'CDlgMiniMap.m_bShowMark' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\MiniMap\CDlgMiniMap.cs(54,22): warning CS0414: The field 'CDlgMiniMap.isShowMiniMap' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(80,27): warning CS0414: The field 'CECHostPlayer.stateAnim' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\GameSession.cs(42,21): warning CS0414: The field 'GameSession.m_idLastSelTarget' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Camera\CameraController.cs(13,22): warning CS0414: The field 'CameraController.fingerDown' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\EC_ElsePlayer.cs(52,14): warning CS0414: The field 'EC_ElsePlayer.m_bLoadingModel' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\UI\DlgTaskTrace.cs(26,23): warning CS0414: The field 'DlgTaskTrace.COLOR_RED' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\World\LitModelHolder.cs(25,36): warning CS0414: The field 'LitModelHolder._candidateWaitTimeSeconds' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_InventoryUI.cs(61,29): warning CS0414: The field 'EC_InventoryUI.m_HasLoggedExtDescNull' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\DlgAward\AwardItem.cs(13,22): warning CS0414: The field 'AwardItem._bShowHint' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\TaskTempl.cs(1707,22): warning CS0414: The field 'ATaskTempl.m_ulMask' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_InventoryUI.cs(62,29): warning CS0414: The field 'EC_InventoryUI.m_HasLoggedExtDescNotInit' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\UI\DlgTaskTrace.cs(25,23): warning CS0414: The field 'DlgTaskTrace.COLOR_YELLOW' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
Assembly-CSharp -> c:\Unity\CuongNV\perfect-world-unity\Temp\Bin\Debug\Assembly-CSharp\Assembly-CSharp.dll
|
|
|
|
Build succeeded.
|
|
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|
C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Found conflicts between different versions of "System.Net.Http" that could not be resolved. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
|
|
C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: There was a conflict between "System.Net.Http, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "System.Net.Http, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
|
|
C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: "System.Net.Http, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" was chosen because it was primary and "System.Net.Http, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" was not. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
|
|
C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: References which depend on "System.Net.Http, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" [C:\Program Files\Unity\Hub\Editor\6000.0.58f2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll]. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
|
|
C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: C:\Program Files\Unity\Hub\Editor\6000.0.58f2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
|
|
C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Project file item includes which caused reference "C:\Program Files\Unity\Hub\Editor\6000.0.58f2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll". [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
|
|
C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: System.Net.Http [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
|
|
C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: References which depend on or have been unified to "System.Net.Http, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" []. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
|
|
C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: C:\Unity\CuongNV\perfect-world-unity\Library\ScriptAssemblies\Unity.Addressables.Editor.dll [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
|
|
C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Project file item includes which caused reference "C:\Unity\CuongNV\perfect-world-unity\Library\ScriptAssemblies\Unity.Addressables.Editor.dll". [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
|
|
C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Unity.Addressables.Editor [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
|
|
C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: c:\Unity\CuongNV\perfect-world-unity\Temp\Bin\Debug\EditorAttributes.Editor\EditorAttributes.Editor.dll [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp-firstpass.csproj]
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|
C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Found conflicts between different versions of "System.Net.Http" that could not be resolved. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: There was a conflict between "System.Net.Http, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" and "System.Net.Http, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: "System.Net.Http, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" was chosen because it was primary and "System.Net.Http, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" was not. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: References which depend on "System.Net.Http, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" [C:\Program Files\Unity\Hub\Editor\6000.0.58f2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll]. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: C:\Program Files\Unity\Hub\Editor\6000.0.58f2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Project file item includes which caused reference "C:\Program Files\Unity\Hub\Editor\6000.0.58f2\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll". [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: System.Net.Http [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: References which depend on or have been unified to "System.Net.Http, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" []. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: C:\Unity\CuongNV\perfect-world-unity\Library\ScriptAssemblies\Unity.Addressables.Editor.dll [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Project file item includes which caused reference "C:\Unity\CuongNV\perfect-world-unity\Library\ScriptAssemblies\Unity.Addressables.Editor.dll". [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: Unity.Addressables.Editor [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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C:\Program Files\dotnet\sdk\9.0.308\Microsoft.Common.CurrentVersion.targets(2433,5): warning MSB3277: c:\Unity\CuongNV\perfect-world-unity\Temp\Bin\Debug\EditorAttributes.Editor\EditorAttributes.Editor.dll [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrType.cs(54,9): warning CS1633: Unrecognized #pragma directive [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrType.cs(366,9): warning CS1633: Unrecognized #pragma directive [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EC_ManMessage.cs(4,7): warning CS0105: The using directive for 'BrewMonster' appeared previously in this namespace [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\GameSession.cs(22,7): warning CS0105: The using directive for 'BrewMonster.Scripts' appeared previously in this namespace [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\GameSession.cs(23,7): warning CS0105: The using directive for 'BrewMonster.Scripts.Managers' appeared previously in this namespace [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\A3DMatrix.cs(288,15): warning CS0660: 'A3DMATRIX4' defines operator == or operator != but does not override Object.Equals(object o) [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\A3DMatrix.cs(288,15): warning CS0661: 'A3DMATRIX4' defines operator == or operator != but does not override Object.GetHashCode() [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(715,37): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(746,18): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(727,38): warning CS0108: 'EditBoxItemBase.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(533,21): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(540,37): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\NPCShopUIManager.cs(57,10): warning CS0114: 'NPCShopUIManager.Start()' hides inherited member 'AUIDialog.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(841,18): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkMelee.cs(14,25): warning CS0114: 'CECHPWorkPostTickCommand1.Run(CECHPWorkMan)' hides inherited member 'CECHPWorkPostTickRunWorkCommand.Run(CECHPWorkMan)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\ModelRenderer\Scripts\RenderFeatures\BloomRenderFeature.cs(104,30): warning CS0672: Member 'BloomRenderFeature.BloomPass.OnCameraSetup(CommandBuffer, ref RenderingData)' overrides obsolete member 'ScriptableRenderPass.OnCameraSetup(CommandBuffer, ref RenderingData)'. Add the Obsolete attribute to 'BloomRenderFeature.BloomPass.OnCameraSetup(CommandBuffer, ref RenderingData)'. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\ModelRenderer\Scripts\RenderFeatures\BloomRenderFeature.cs(131,30): warning CS0672: Member 'BloomRenderFeature.BloomPass.Execute(ScriptableRenderContext, ref RenderingData)' overrides obsolete member 'ScriptableRenderPass.Execute(ScriptableRenderContext, ref RenderingData)'. Add the Obsolete attribute to 'BloomRenderFeature.BloomPass.Execute(ScriptableRenderContext, ref RenderingData)'. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(374,31): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkMelee.cs(46,25): warning CS0114: 'CECHPWorkMelee.Tick(float)' hides inherited member 'CECHPWork.Tick(float)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkMelee.cs(121,25): warning CS0114: 'CECHPWorkMelee.CopyData(CECHPWork)' hides inherited member 'CECHPWork.CopyData(CECHPWork)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkMelee.cs(134,25): warning CS0114: 'CECHPWorkMelee.Cancel()' hides inherited member 'CECHPWork.Cancel()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkMelee.cs(152,28): warning CS0114: 'CECHPWorkMelee.OnFirstTick()' hides inherited member 'CECHPWork.OnFirstTick()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(436,27): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(9,54): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(12,54): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(15,70): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(18,70): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(22,25): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECNPC.cs(1473,17): warning CS0108: 'CECNPC.IsMonsterNPC()' hides inherited member 'CECObject.IsMonsterNPC()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(32,38): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(33,36): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(34,28): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(35,28): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(14,26): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(15,30): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(19,29): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(20,29): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(22,40): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(23,21): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrMedicine.cs(174,24): warning CS0114: 'EC_IvtrMedicine.CheckUseCondition()' hides inherited member 'EC_IvtrItem.CheckUseCondition()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(24,21): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_EPWork.cs(156,20): warning CS0108: 'CECEPWorkIdle.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECUIManager.cs(118,18): warning CS0114: 'CECUIManager.OnDestroy()' hides inherited member 'MonoSingleton<CECUIManager>.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(188,19): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(194,32): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(235,40): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(236,39): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_EPWork.cs(730,21): warning CS0114: 'CECEPWorkDead.Start()' hides inherited member 'CECEPWork.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\DlgAward\CDlgAward.cs(44,11): warning CS0114: 'CDlgAward.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\World\LitModelHolder.cs(75,18): warning CS0114: 'LitModelHolder.OnDestroy()' hides inherited member 'MonoSingleton<LitModelHolder>.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECPlayerWrapper.cs(134,20): warning CS0108: 'CECPlayerWrapper.Action.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\CDlgInfoTooltip.cs(49,22): warning CS0114: 'CDlgInfoTooltip.Update()' hides inherited member 'AUIDialog.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\CDlgInfoTooltip.cs(157,22): warning CS0114: 'CDlgInfoTooltip.OnDisable()' hides inherited member 'AUIDialog.OnDisable()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\MiniMap\CDlgMiniMap.cs(61,22): warning CS0114: 'CDlgMiniMap.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\MiniMap\CDlgMiniMap.cs(66,14): warning CS0114: 'CDlgMiniMap.Update()' hides inherited member 'AUIDialog.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\MiniMap\CDlgMiniMap.cs(98,31): warning CS0108: 'CDlgMiniMap.GetHostPlayer()' hides inherited member 'AUIDialog.GetHostPlayer()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(838,25): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(863,40): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(1378,35): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(1387,26): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\TaskExpAnalyser.cs(8,19): warning CS0659: 'TASK_EXPRESSION' overrides Object.Equals(object o) but does not override Object.GetHashCode() [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\TaskExpAnalyser.cs(8,19): warning CS0661: 'TASK_EXPRESSION' defines operator == or operator != but does not override Object.GetHashCode() [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(177,20): warning CS0108: 'EC_IvtrEquip.ScaleType' hides inherited member 'EC_IvtrItem.ScaleType'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(904,31): warning CS0114: 'EC_IvtrEquip.GetName()' hides inherited member 'EC_IvtrItem.GetName()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(982,20): warning CS0114: 'EC_IvtrEquip.GetScaledPrice()' hides inherited member 'EC_IvtrItem.GetScaledPrice()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(998,21): warning CS0108: 'EC_IvtrEquip.IsRepairable()' hides inherited member 'EC_IvtrItem.IsRepairable()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(1014,29): warning CS0114: 'EC_IvtrEquip.IsRare()' hides inherited member 'EC_IvtrItem.IsRare()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(1326,21): warning CS0114: 'EC_IvtrEquip.SetLocalProps()' hides inherited member 'EC_IvtrItem.SetLocalProps()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(1502,23): warning CS0114: 'EC_IvtrEquip.GetBoothBuyDesc()' hides inherited member 'EC_IvtrItem.GetBoothBuyDesc()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(1705,21): warning CS0114: 'EC_IvtrEquip.GetItemLevel()' hides inherited member 'EC_IvtrItem.GetItemLevel()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(1878,21): warning CS0114: 'EC_IvtrEquip.AddPriceDesc(int, bool)' hides inherited member 'EC_IvtrItem.AddPriceDesc(int, bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(2373,24): warning CS0114: 'EC_IvtrEquip.GetColorString(DescriptipionMsg)' hides inherited member 'EC_IvtrItem.GetColorString(DescriptipionMsg)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(2407,22): warning CS0108: 'EC_IvtrEquip.IsSharpenerProperty(byte)' hides inherited member 'EC_IvtrItem.IsSharpenerProperty(byte)'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(2415,21): warning CS0108: 'EC_IvtrEquip.VisualizeFloatPercent(int)' hides inherited member 'EC_IvtrItem.VisualizeFloatPercent(int)'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(4434,22): warning CS0108: 'EC_IvtrEquip.TrimLastReturn()' hides inherited member 'EC_IvtrItem.TrimLastReturn()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(4446,22): warning CS0108: 'EC_IvtrEquip.AddExpireTimeDesc()' hides inherited member 'EC_IvtrItem.AddExpireTimeDesc()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(4485,22): warning CS0108: 'EC_IvtrEquip.AddExpireTimeDesc(int)' hides inherited member 'EC_IvtrItem.AddExpireTimeDesc(int)'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\Protocols\Protocol.cs(23,31): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\Protocols\Protocol.cs(63,32): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\Protocols\Protocol.cs(186,31): warning CS0108: 'Protocol.ToString' hides inherited member 'object.ToString()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\UI\DlgTaskTrace.cs(47,21): warning CS0114: 'DlgTaskTrace.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\ARect.cs(14,18): warning CS0660: 'ARect<T>' defines operator == or operator != but does not override Object.Equals(object o) [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\ARect.cs(14,18): warning CS0661: 'ARect<T>' defines operator == or operator != but does not override Object.GetHashCode() [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_EPWork.cs(82,20): warning CS0108: 'CECEPWorkCongregate.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_InventoryUI.cs(96,22): warning CS0114: 'EC_InventoryUI.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_InventoryUI.cs(116,22): warning CS0114: 'EC_InventoryUI.Start()' hides inherited member 'AUIDialog.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_InventoryUI.cs(127,22): warning CS0114: 'EC_InventoryUI.OnEnable()' hides inherited member 'AUIDialog.OnEnable()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_InventoryUI.cs(134,22): warning CS0114: 'EC_InventoryUI.Update()' hides inherited member 'AUIDialog.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Skills\ElementSkill.cs(182,29): warning CS0108: 'ElementSkill.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Skills\skill.cs(40,29): warning CS0108: 'Skill.Create(uint, int)' hides inherited member 'ElementSkill.Create(uint, int)'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Skills\skill.cs(150,20): warning CS0114: 'Skill.GetRequiredRealmLevel()' hides inherited member 'ElementSkill.GetRequiredRealmLevel()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Skills\skill.cs(320,21): warning CS0108: 'SkillStub.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\APoint.cs(7,18): warning CS0660: 'APoint<T>' defines operator == or operator != but does not override Object.Equals(object o) [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\APoint.cs(7,18): warning CS0661: 'APoint<T>' defines operator == or operator != but does not override Object.GetHashCode() [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkSpell.cs(100,29): warning CS0114: 'CECHPWorkSpell.CopyData(CECHPWork)' hides inherited member 'CECHPWork.CopyData(CECHPWork)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkSpell.cs(105,29): warning CS0114: 'CECHPWorkSpell.Cancel()' hides inherited member 'CECHPWork.Cancel()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWorkSpell.cs(129,21): warning CS0114: 'CECHPWorkSpellMatcher.Match(CECHPWork, int, bool)' hides inherited member 'CECHPWorkMatcher.Match(CECHPWork, int, bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Addressable\AddressableManager.cs(252,22): warning CS0114: 'AddressableManager.OnDestroy()' hides inherited member 'MonoSingleton<AddressableManager>.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\DlgExit\CDlgExit.cs(13,22): warning CS0114: 'CDlgExit.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWork.cs(70,29): warning CS0114: 'CECHPWork.Tick(float)' hides inherited member 'CECObjectWork.Tick(float)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_HPWork.cs(80,32): warning CS0114: 'CECHPWork.OnFirstTick()' hides inherited member 'CECObjectWork.OnFirstTick()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(99,21): warning CS0114: 'CECCancelRideActionFilter.IsSuccessorTo(CECRideActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECRideActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(109,29): warning CS0114: 'CECRideActionFilter.IsSuccessorTo(CECCancelRideActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECCancelRideActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(110,29): warning CS0114: 'CECRideActionFilter.IsSuccessorTo(CECLandingActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECLandingActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(120,26): warning CS0114: 'CECLandingActionFilter.IsSuccessorTo(CECFlyActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECFlyActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(129,26): warning CS0114: 'CECFlyActionFilter.IsSuccessorTo(CECCancelRideActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECCancelRideActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(130,29): warning CS0114: 'CECFlyActionFilter.IsSuccessorTo(CECLandingActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECLandingActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(139,29): warning CS0114: 'CECSkillActionFilter.IsSuccessorTo(CECCancelRideActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECCancelRideActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(140,29): warning CS0114: 'CECSkillActionFilter.IsSuccessorTo(CECLandingActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECLandingActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(141,29): warning CS0114: 'CECSkillActionFilter.IsSuccessorTo(CECFlyActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECFlyActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(150,29): warning CS0114: 'CECUseSkillItemActionFilter.IsSuccessorTo(CECCancelRideActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECCancelRideActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(151,29): warning CS0114: 'CECUseSkillItemActionFilter.IsSuccessorTo(CECLandingActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECLandingActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\CECActionSwitcherBase.cs(152,29): warning CS0114: 'CECUseSkillItemActionFilter.IsSuccessorTo(CECFlyActionFilter)' hides inherited member 'CECActionSequencedRelationFilter.IsSuccessorTo(CECFlyActionFilter)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\ModelFiles\CECComboSkillState.cs(12,42): warning CS0108: 'CECComboSkillState.Instance' hides inherited member 'Singleton<CECComboSkillState>.Instance'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Objet\Shortcut\CECShortcutSet.cs(787,28): warning CS0108: 'CECShortcut.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Objet\Shortcut\CECShortcutSet.cs(1061,13): warning CS0114: 'CECSCCommand.GetCoolTime(ref int)' hides inherited member 'CECShortcut.GetCoolTime(ref int)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Inventory\CECSCItem.cs(90,31): warning CS0114: 'CECSCItem.GetIconFile()' hides inherited member 'CECShortcut.GetIconFile()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Inventory\CECSCItem.cs(95,31): warning CS0114: 'CECSCItem.GetDesc()' hides inherited member 'CECShortcut.GetDesc()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Inventory\CECSCItem.cs(105,28): warning CS0114: 'CECSCItem.GetCoolTime(ref int)' hides inherited member 'CECShortcut.GetCoolTime(ref int)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\CDlgSkillSubList.cs(43,22): warning CS0114: 'CDlgSkillSubList.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\SkillUI\CDlgSkillSubPool.cs(18,22): warning CS0114: 'CDlgSkillSubPool.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\CDlgSkillSubOther.cs(50,22): warning CS0114: 'CDlgSkillSubOther.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Skills\CECSCSkillGrp.cs(53,23): warning CS0114: 'CECSCSkillGrp.GetDesc()' hides inherited member 'CECShortcut.GetDesc()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_Skill.cs(322,20): warning CS0108: 'CECSkill.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\CDlgSkillTooltip.cs(49,22): warning CS0114: 'CDlgSkillTooltip.Update()' hides inherited member 'AUIDialog.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\CDlgSkillTooltip.cs(157,22): warning CS0114: 'CDlgSkillTooltip.OnDisable()' hides inherited member 'AUIDialog.OnDisable()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.PlayerProperty.cs(83,14): warning CS0108: 'CECHostPlayer.SetPartExtendProps(int, object)' hides inherited member 'CECPlayer.SetPartExtendProps(int, object)'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.Task.cs(35,21): warning CS0108: 'CECHostPlayer.m_iBoothState' hides inherited member 'CECPlayer.m_iBoothState'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.Task.cs(54,20): warning CS0108: 'CECHostPlayer.GetBoothState()' hides inherited member 'CECPlayer.GetBoothState()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(126,14): warning CS0108: 'CECHostPlayer.m_ReincarnationCount' hides inherited member 'CECPlayer.m_ReincarnationCount'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(303,22): warning CS0108: 'CECHostPlayer.Awake()' hides inherited member 'CECPlayer.Awake()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(1398,20): warning CS0108: 'CECHostPlayer.GetCharacterID()' hides inherited member 'CECPlayer.GetCharacterID()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(1876,21): warning CS0108: 'CECHostPlayer.UpdateEquipSkins()' hides inherited member 'CECPlayer.UpdateEquipSkins()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(2307,14): warning CS0108: 'CECHostPlayer.IsAboutToDie()' hides inherited member 'CECPlayer.IsAboutToDie()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(2319,14): warning CS0108: 'CECHostPlayer.IsRidingOnPet()' hides inherited member 'CECPlayer.IsRidingOnPet()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(2341,14): warning CS0108: 'CECHostPlayer.IsInvisible()' hides inherited member 'CECPlayer.IsInvisible()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(2355,14): warning CS0108: 'CECHostPlayer.IsShapeChanged()' hides inherited member 'CECPlayer.IsShapeChanged()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(2368,14): warning CS0108: 'CECHostPlayer.IsFlying()' hides inherited member 'CECPlayer.IsFlying()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(2411,20): warning CS0108: 'CECHostPlayer.GetProfession()' hides inherited member 'CECPlayer.GetProfession()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(3783,27): warning CS0108: 'CECHostPlayer.GetRealmLayer(int)' hides inherited member 'CECPlayer.GetRealmLayer(int)'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(3784,27): warning CS0108: 'CECHostPlayer.GetRealmSubLevel(int)' hides inherited member 'CECPlayer.GetRealmSubLevel(int)'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\EC_Pet.cs(130,29): warning CS0114: 'CECPet.GetNameColor()' hides inherited member 'CECNPC.GetNameColor()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\EC_Pet.cs(151,30): warning CS0108: 'CECPet.GetTransparentLimit()' hides inherited member 'CECNPC.GetTransparentLimit()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_Friend.cs(219,21): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_Friend.cs(227,21): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_Friend.cs(238,23): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\DlgArrangeTeam.cs(61,22): warning CS0114: 'DlgArrangeTeam.Start()' hides inherited member 'AUIDialog.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\GamePlay\SkillUI\CDlgSkillSubListItem.cs(32,22): warning CS0114: 'CDlgSkillSubListItem.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\GamePlay\SkillUI\CDlgSkillSubListItem.cs(309,21): warning CS0114: 'CDlgSkillSubListItem.Show(bool)' hides inherited member 'AUIDialog.Show(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\GamePlay\SkillUI\CDlgSkillSubListItem.cs(327,31): warning CS0108: 'CDlgSkillSubListItem.GetHostPlayer()' hides inherited member 'AUIDialog.GetHostPlayer()'. Use the new keyword if hiding was intended. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\UnityGameSession.cs(689,14): warning CS0114: 'UnityGameSession.OnDestroy()' hides inherited member 'MonoSingleton<UnityGameSession>.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\DlgPlayerOptions.cs(26,14): warning CS0114: 'DlgPlayerOptions.Awake()' hides inherited member 'AUIDialog.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\SizeTest.cs(20,20): warning CS0219: The variable 'q' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(10,38): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(13,38): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(16,54): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(19,54): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(118,72): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(155,21): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(174,77): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(211,21): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(227,18): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(238,18): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(1083,22): warning CS0219: The variable 'bHideHitGfx' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(1084,24): warning CS0219: The variable 'szGFX' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(249,18): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\EventBus.cs(260,18): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECMonster.cs(28,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(1277,20): warning CS0168: The variable 'strName' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Common\DataProcess\generate_item_temp.cs(623,42): warning CS0675: Bitwise-or operator used on a sign-extended operand; consider casting to a smaller unsigned type first [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_ManPlayer.cs(359,53): warning CS0618: 'Marshal.ReadInt32(object, int)' is obsolete: 'ReadInt32(Object, Int32) may be unavailable in future releases.' [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Common\DataProcess\generate_item_temp.cs(969,13): warning CS0219: The variable 'i' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Common\DataProcess\AAssit.cs(247,26): warning CS0168: The variable 'e' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Common\DataProcess\generate_item_temp.cs(1076,13): warning CS0219: The variable 'i' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\EC_GameRun.GameState.cs(26,18): warning CS0219: The variable 'bExitApp' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECNPCServer.cs(55,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECNPC.cs(936,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\GameSession.cs(1742,21): warning CS0219: The variable 'nEmotionSet' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\ModelRenderer\Scripts\RenderFeatures\BloomRenderFeature.cs(107,22): warning CS0618: 'ScriptableRenderer.cameraColorTargetHandle' is obsolete: 'This rendering path is for compatibility mode only (when Render Graph is disabled). Use Render Graph API instead.' [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\GameSession.cs(1980,32): warning CS0168: The variable 'str' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\Protocols\Protocol.cs(25,28): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\Protocols\Protocol.cs(100,21): warning CS0162: Unreachable code detected [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrAutoHp.cs(132,17): warning CS0219: The variable 'red' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrDecoration.cs(166,38): warning CS0168: The variable 'e' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrArmor.cs(198,38): warning CS0168: The variable 'e' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\AUICommon.cs(258,36): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(169,55): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(171,34): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(172,33): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(263,26): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(368,25): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\NetworkManager.cs(415,18): warning CS0219: The variable 'processedAnyProtocols' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECNPCMan.cs(932,13): warning CS0168: The variable 'i' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrAutoMp.cs(132,17): warning CS0219: The variable 'red' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\A3DSkillGfxMan.cs(281,17): warning CS0162: Unreachable code detected [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\GamePlay\CdlgQuickBar.cs(53,17): warning CS0219: The variable 'iIconFile' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(4015,17): warning CS0219: The variable 'white' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\SkillUI\CDlgHost.cs(72,22): warning CS0219: The variable 'dwCurTime' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\SkillUI\CDlgHost.cs(72,37): warning CS0219: The variable 'dwMaxTime' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\SkillUI\CDlgHost.cs(73,22): warning CS0219: The variable 'piItem' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\CECIvtrWeapon.cs(192,38): warning CS0168: The variable 'e' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\UnityGameSession.cs(324,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrGoblin.cs(363,17): warning CS0219: The variable 'yellow' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\MainFiles\EC_Game.cs(140,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrItem.cs(176,30): warning CS0168: The variable 'ex' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\SkillUI\CDlgSkillEdit.cs(74,21): warning CS0162: Unreachable code detected [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\ModelFiles\CECComboSkillState.cs(161,18): warning CS0168: The variable 'i' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(531,31): warning CS0219: The variable 'LIKE_HUMAN_MODEL_COUNT' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\EC_Pet.cs(72,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(40,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\SkillUI\CDlgSkillSubPool.cs(50,17): warning CS0219: The variable 'activeImgPicIndex' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\SkillUI\CDlgSkillSubPool.cs(51,17): warning CS0219: The variable 'passiveImgPicIndex' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(149,18): warning CS0219: The variable 'idSkill' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(1278,13): warning CS0162: Unreachable code detected [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\CECAttacksMan.cs(765,19): warning CS0168: The variable 'fScale' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(1435,17): warning CS0219: The variable 'nTime1' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(1435,29): warning CS0219: The variable 'nTime2' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
|
|
c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(1766,20): warning CS0652: Comparison to integral constant is useless; the constant is outside the range of type 'int' [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(1804,17): warning CS0219: The variable 'turnSpeed' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(1937,25): warning CS0219: The variable 'p1' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(2029,20): warning CS0168: The variable 'name1' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECPlayer.cs(2029,27): warning CS0168: The variable 'name2' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Skills\SkillStubs1\SkillStubs1.cs(10,17): warning CS0219: The variable 'i' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\EC_ElsePlayer.cs(347,24): warning CS0168: The variable 'vGroundPos' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\EC_ElsePlayer.cs(347,36): warning CS0168: The variable 'vNormal' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Login\LoginScreenUI.cs(185,17): warning CS0162: Unreachable code detected [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_EPWork.cs(745,17): warning CS0472: The result of the expression is always 'true' since a value of type 'uint' is never equal to 'null' of type 'uint?' [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\DlgAward\CDlgAward.cs(122,15): warning CS0219: The variable 'szName' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\DlgAward\CDlgAward.cs(372,14): warning CS0168: The variable 'szName' is declared but never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\UI\DlgTaskTrace.cs(205,17): warning CS0219: The variable 'nCheck' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(1283,17): warning CS0162: Unreachable code detected [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.Model.cs(16,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.Skill.cs(662,21): warning CS0219: The variable 'iAliveFlag' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\GameSession.cs(58,43): warning CS0067: The event 'GameSession.PlayerLogoutReceived' is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\EC_ElsePlayer.cs(53,14): warning CS0414: The field 'EC_ElsePlayer.m_bUseHintModel' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_IvtrItem\EC_IvtrEquip.cs(4622,24): warning CS0414: The field 'EC_IvtrEquipAddonDesc.m_strDesc' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECModel.cs(120,18): warning CS0414: The field 'CECModelStaticData.m_OrgColor' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\TaskTemplContainerSO.cs(21,38): warning CS0414: The field 'TaskTemplContainerSO._taskDemoIndex' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECModel.cs(121,18): warning CS0414: The field 'CECModelStaticData.m_EmissiveColor' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\MiniMap\CDlgMiniMap.cs(51,22): warning CS0414: The field 'CDlgMiniMap.m_bShowTargetArrow' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\MiniMap\CDlgMiniMap.cs(49,23): warning CS0414: The field 'CDlgMiniMap.m_fZoom' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECIntelligentRoute.cs(75,23): warning CS0414: The field 'CECIntelligentRoute.m_dist2CurDest' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECModel.cs(111,18): warning CS0414: The field 'CECModelStaticData.m_bAutoUpdate' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\NPC\CECModel.cs(122,19): warning CS0414: The field 'CECModelStaticData.m_fDefPlaySpeed' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(96,22): warning CS0414: The field 'CECHostPlayer.m_bSpellDSkill' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\CDlgSkillSubList.cs(23,40): warning CS0414: The field 'CDlgSkillSubList.m_windowScale' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(77,23): warning CS0414: The field 'CECHostPlayer.playerSpeed' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\Tech3C\Runtime\Tech3CiOSBridge.cs(12,22): warning CS0414: The field 'Tech3CiOSBridge.initialized' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(92,14): warning CS0414: The field 'CECHostPlayer.m_bIsInKingService' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Move\CECIntelligentRoute.cs(74,23): warning CS0414: The field 'CECIntelligentRoute.m_lastMove' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\Dialogs\DlgProduce.cs(76,30): warning CS0414: The field 'DlgProduce.currentInfoMode' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_InventoryUI.cs(63,29): warning CS0414: The field 'EC_InventoryUI.m_HasLoggedExtDescError' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\MiniMap\CDlgMiniMap.cs(50,22): warning CS0414: The field 'CDlgMiniMap.m_bShowMark' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\MiniMap\CDlgMiniMap.cs(54,22): warning CS0414: The field 'CDlgMiniMap.isShowMiniMap' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\Scripts\CECHostPlayer.cs(80,27): warning CS0414: The field 'CECHostPlayer.stateAnim' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Network\CSNetwork\GameSession.cs(42,21): warning CS0414: The field 'GameSession.m_idLastSelTarget' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Camera\CameraController.cs(13,22): warning CS0414: The field 'CameraController.fingerDown' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Players\EC_ElsePlayer.cs(52,14): warning CS0414: The field 'EC_ElsePlayer.m_bLoadingModel' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\UI\DlgTaskTrace.cs(26,23): warning CS0414: The field 'DlgTaskTrace.COLOR_RED' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\World\LitModelHolder.cs(25,36): warning CS0414: The field 'LitModelHolder._candidateWaitTimeSeconds' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_InventoryUI.cs(61,29): warning CS0414: The field 'EC_InventoryUI.m_HasLoggedExtDescNull' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\UI\DlgAward\AwardItem.cs(13,22): warning CS0414: The field 'AwardItem._bShowHint' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\TaskTempl.cs(1707,22): warning CS0414: The field 'ATaskTempl.m_ulMask' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Managers\EC_InventoryUI.cs(62,29): warning CS0414: The field 'EC_InventoryUI.m_HasLoggedExtDescNotInit' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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c:\Unity\CuongNV\perfect-world-unity\Assets\PerfectWorld\Scripts\Task\UI\DlgTaskTrace.cs(25,23): warning CS0414: The field 'DlgTaskTrace.COLOR_YELLOW' is assigned but its value is never used [c:\Unity\CuongNV\perfect-world-unity\Assembly-CSharp.csproj]
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267 Warning(s)
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0 Error(s)
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Time Elapsed 00:00:12.93
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