Files
test/Assets/EditorAttributes/Samples/Scripts/MiscellaneousAttributeSamples/OnValueChangedSample.cs
T

15 lines
457 B
C#

using UnityEngine;
using EditorAttributes;
namespace EditorAttributesSamples
{
[HelpURL("https://editorattributesdocs.readthedocs.io/en/latest/Attributes/MiscellaneousAttributes/onvaluechanged.html")]
public class OnValueChangedSample : MonoBehaviour
{
[Header("OnValueChanged Attribute:")]
[SerializeField, OnValueChanged(nameof(PrintValue))] private int intField;
private void PrintValue() => print($"Value is: {intField}");
}
}