fix: update wing for HP.
This commit is contained in:
@@ -4581,6 +4581,11 @@ MonoBehaviour:
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@@ -16647,11 +16652,6 @@ MonoBehaviour:
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@@ -378,20 +378,21 @@ namespace BrewMonster
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m_wingType = enumWingType.WINGTYPE_WING;
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//ChangeWing(pResult, static_cast<const WINGMANWING_ESSENCE*>(pEquip)->file_model);
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var pWingData = (WINGMANWING_ESSENCE)equipData;
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//string path1 = "models/players/通用装备/翅膀/天鹅之翼/天鹅之翼_Test.ecm";
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//var pWingPrefab = await AddressableManager.Instance.LoadPrefabAsync(path1);
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var pWingPrefab = await AddressableManager.Instance.LoadPrefabAsync(pWingData.FileModel.ToLower().Replace('\\', '/'));
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//Transform parentWing = FindChildRecursive(_pPlayerModel.transform, "HH_chibang");
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if(pWingPrefab != null)
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{
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GameObject parentWing = new GameObject();
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parentWing.name = _wing;
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parentWing.transform.parent = m_pPlayerModel.transform;
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m_Wing = parentWing.transform;
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var pflySwordObject = Instantiate(pWingPrefab).transform;
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pflySwordObject.parent = m_pPlayerCECModel.m_skeletonBuilder.GetHook("HH_chibang").transform;
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pflySwordObject.localPosition = Vector3.zero;
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pflySwordObject.localRotation = Quaternion.identity;
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pflySwordObject.localScale = Vector3.one;
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m_Wing = pflySwordObject.transform;
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var pWingObject = Instantiate(pWingPrefab, parentWing.transform);
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pWingObject.gameObject.SetActive(true);
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m_Wing.gameObject.SetActive(false);
|
||||
//pWingObject.name = _wing;
|
||||
}
|
||||
BMLogger.Log($"ShowEquipments():: Wingman Wing Essence: {pWingData.id} {pWingData.Name} -- {pWingData.FileModel}");
|
||||
break;
|
||||
@@ -564,4 +565,4 @@ namespace BrewMonster
|
||||
return string.Format(_equipment_skin[nProfession * NUM_GENDER + nGender], szSkinName, szSkinName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user