remove log
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@@ -401,7 +401,6 @@ namespace BrewMonster
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200, // timeToBeFired
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200, // timeToBeFired
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1000 // timeToDoDamage
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1000 // timeToDoDamage
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);
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);
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BMLogger.LogError("HoangDev: idTarget:" + idTarget);
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m_targets.AddLast(newEvent);
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m_targets.AddLast(newEvent);
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#if UNITY_EDITOR
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#if UNITY_EDITOR
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if (m_AttackList.Count == 0)
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if (m_AttackList.Count == 0)
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@@ -140,7 +140,6 @@ namespace BrewMonster
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s_allTaoistRanks[i] = new CECTaoistRank();
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s_allTaoistRanks[i] = new CECTaoistRank();
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}
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}
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s_allTaoistRanks[i].m_id = TaoistRankIDs[i];
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s_allTaoistRanks[i].m_id = TaoistRankIDs[i];
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BMLogger.LogError("HoangDev: CECUIManager.Instance.GetInGameUIMan() " + CECUIManager.Instance.GetInGameUIMan());
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s_allTaoistRanks[i].m_name = CECUIManager.Instance.GetInGameUIMan().GetStringFromTable(1001 + s_allTaoistRanks[i].m_id);
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s_allTaoistRanks[i].m_name = CECUIManager.Instance.GetInGameUIMan().GetStringFromTable(1001 + s_allTaoistRanks[i].m_id);
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if (i != (int)ToaistRank.BaseRankCount - 1 &&
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if (i != (int)ToaistRank.BaseRankCount - 1 &&
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i != (int)ToaistRank.BaseRankCount + (int)ToaistRank.GodRankCount - 1 &&
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i != (int)ToaistRank.BaseRankCount + (int)ToaistRank.GodRankCount - 1 &&
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@@ -957,7 +957,6 @@ namespace BrewMonster
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continue;
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continue;
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string strGFXFile = szBasePath + strEffect;
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string strGFXFile = szBasePath + strEffect;
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BMLogger.LogError("HoangDevGFXSTATE: strGFXFile: " +strGFXFile);
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// [中文] TestProcessPetCureGFX — 宠愈 GFX 系统尚未移植,跳过(等价于始终返回 false)
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// [中文] TestProcessPetCureGFX — 宠愈 GFX 系统尚未移植,跳过(等价于始终返回 false)
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// [English] TestProcessPetCureGFX — pet-cure GFX system not ported yet; skip (equivalent to always false)
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// [English] TestProcessPetCureGFX — pet-cure GFX system not ported yet; skip (equivalent to always false)
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// if (TestProcessPetCureGFX(strGFXFile, dwFlag2 != 0, i + idState * bitSize)) continue;
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// if (TestProcessPetCureGFX(strGFXFile, dwFlag2 != 0, i + idState * bitSize)) continue;
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@@ -2607,9 +2606,7 @@ namespace BrewMonster
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if (GetMoveEnv() == (int)MoveEnvironment.MOVEENV_GROUND)
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if (GetMoveEnv() == (int)MoveEnvironment.MOVEENV_GROUND)
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{
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{
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riseName = EC_Utility.BuildActionName(data, weapon_type, "_施放起_");
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riseName = EC_Utility.BuildActionName(data, weapon_type, "_施放起_");
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Debug.Log("HoangDev: riseName: " + riseName);
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fallName = EC_Utility.BuildActionName(data, weapon_type, "_施放落_");
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fallName = EC_Utility.BuildActionName(data, weapon_type, "_施放落_");
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Debug.Log("HoangDev: fallName: " + fallName);
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}
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}
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else
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else
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{
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{
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@@ -115,7 +115,6 @@ namespace BrewMonster
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public bool PlaySkillAttackActionWithName(int idSkill, string szActName, bool bNoFX = false, CECAttackEvent attackEvent = null, uint dwFlagMode = 0)
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public bool PlaySkillAttackActionWithName(int idSkill, string szActName, bool bNoFX = false, CECAttackEvent attackEvent = null, uint dwFlagMode = 0)
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{
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{
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BMLogger.LogError("HoangDev PlaySkillAttackActionWithName:"+szActName);
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bool? pActFlag = null;
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bool? pActFlag = null;
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if (m_actionPlayPolicy != null
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if (m_actionPlayPolicy != null
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&& m_actionPlayPolicy.PlaySkillAttackActionWithName(idSkill, szActName, bNoFX, attackEvent, dwFlagMode))
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&& m_actionPlayPolicy.PlaySkillAttackActionWithName(idSkill, szActName, bNoFX, attackEvent, dwFlagMode))
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