Merge branch 'develop' into feature/ui-system-update

# Conflicts:
#	Assets/PerfectWorld/Scripts/UI/NPCShopUIManager.cs
This commit is contained in:
NguyenVanDat
2026-03-07 14:40:59 +07:00
2 changed files with 3 additions and 1 deletions
@@ -565,6 +565,7 @@ namespace BrewMonster
public void CloseProduce()
{
EC_Game.GetGameRun().GetUIManager().GetInGameUIMan().EndNPCService();
isProducing = false;
produceRemainCount = 0;
@@ -578,7 +579,6 @@ namespace BrewMonster
ResetItemInfoPanel();
HideItemInfo();
currentQuantity = 1;
Debug.Log("[DlgProduce] Produce dialog closed");
}
// Called when production starts (NOTIFY_PRODUCE_START)
@@ -9,6 +9,7 @@ using TMPro;
using PerfectWorld.Scripts.Shop;
using BrewMonster;
using BrewMonster.UI;
using BrewMonster.Network;
using static CSNetwork.Common.ExpTypes;
using ModelRenderer.Scripts.Common;
@@ -458,6 +459,7 @@ public class NPCShopUIManager : AUIDialog
public void CloseShop()
{
EC_Game.GetGameRun().GetUIManager().GetInGameUIMan().EndNPCService();
CloseDialogue();
if (npcShopMainPanel != null)
npcShopMainPanel.SetActive(false);