Merge branch 'develop' into feature/ui-system-update
# Conflicts: # Assets/PerfectWorld/Scripts/UI/NPCShopUIManager.cs
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@@ -565,6 +565,7 @@ namespace BrewMonster
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public void CloseProduce()
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{
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EC_Game.GetGameRun().GetUIManager().GetInGameUIMan().EndNPCService();
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isProducing = false;
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produceRemainCount = 0;
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@@ -578,7 +579,6 @@ namespace BrewMonster
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ResetItemInfoPanel();
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HideItemInfo();
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currentQuantity = 1;
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Debug.Log("[DlgProduce] Produce dialog closed");
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}
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// Called when production starts (NOTIFY_PRODUCE_START)
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@@ -9,6 +9,7 @@ using TMPro;
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using PerfectWorld.Scripts.Shop;
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using BrewMonster;
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using BrewMonster.UI;
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using BrewMonster.Network;
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using static CSNetwork.Common.ExpTypes;
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using ModelRenderer.Scripts.Common;
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@@ -458,6 +459,7 @@ public class NPCShopUIManager : AUIDialog
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public void CloseShop()
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{
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EC_Game.GetGameRun().GetUIManager().GetInGameUIMan().EndNPCService();
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CloseDialogue();
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if (npcShopMainPanel != null)
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npcShopMainPanel.SetActive(false);
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