done learned skill UI

This commit is contained in:
VDH
2026-01-19 16:15:17 +07:00
parent 7cb64013c2
commit 1d03572b73
1053 changed files with 35771 additions and 500 deletions
@@ -25,31 +25,16 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
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m_Address: Prefabs/Player/PlayerPrefab
m_ReadOnly: 0
m_SerializedLabels: []
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m_SerializedLabels: []
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m_Address: Prefabs/Monster/MonsterPrefab
m_ReadOnly: 0
m_SerializedLabels: []
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m_SerializedLabels: []
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m_Address: Prefabs/NPC/NPCServer
m_ReadOnly: 0
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m_ReadOnly: 0
@@ -85,9 +85,9 @@ GameObject:
m_Component:
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- component: {fileID: 8972064137738549491}
- component: {fileID: 9152513395777414751}
- component: {fileID: 5216217352793485275}
- component: {fileID: 4789154704751094606}
- component: {fileID: 8168305383339709678}
m_Layer: 5
m_Name: iconPositive
m_TagString: Untagged
@@ -123,23 +123,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3546793611561224498}
m_CullTransparentMesh: 1
--- !u!114 &9152513395777414751
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
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m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 67fd391520cbfd44f84a1c6bb57673c0, type: 3}
m_Name:
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skillImage: {fileID: 0}
borderImage: {fileID: 0}
cooldownTime: 0
m_ClockCounter: {fileID: 0}
--- !u!114 &5216217352793485275
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -214,3 +197,21 @@ MonoBehaviour:
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!114 &8168305383339709678
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
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m_Name:
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skillImage: {fileID: 7823430582841952503}
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cooldownTime: 0
m_ClockCounter: {fileID: 0}
learnedSkillbutton: {fileID: 4789154704751094606}
File diff suppressed because it is too large Load Diff
@@ -13,8 +13,8 @@ namespace BrewMonster
private void Awake()
{
Initialize();
SkillStubs.Init();
EC_Game.Init();
SkillStubs.Init();
DontDestroyOnLoad(gameObject);
}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
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folderAsset: yes
DefaultImporter:
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@@ -3,7 +3,7 @@ using UnityEngine;
namespace BrewMonster
{
public static class SkillStubs
public static partial class SkillStubs
{
public static void Init() { int i = 0; }
// Skill stub declarations

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