add GFX attack

This commit is contained in:
Le Duc Anh
2025-12-24 16:55:37 +07:00
parent 07295118d3
commit 238910f689
25 changed files with 44453 additions and 13 deletions
+8
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scalar: 0.1
scalar: 0.04
minScalar: 1
maxCurve:
serializedVersion: 2
@@ -14924,7 +14924,7 @@ ParticleSystem:
startSizeY:
serializedVersion: 2
minMaxState: 0
scalar: 2
scalar: 0.8
minScalar: 1
maxCurve:
serializedVersion: 2
@@ -19704,7 +19704,7 @@ ParticleSystem:
startSize:
serializedVersion: 2
minMaxState: 0
scalar: 0.4
scalar: 0.16
minScalar: 1
maxCurve:
serializedVersion: 2
@@ -24537,7 +24537,7 @@ ParticleSystem:
startSize:
serializedVersion: 2
minMaxState: 0
scalar: 0.08
scalar: 0.032
minScalar: 1
maxCurve:
serializedVersion: 2
@@ -24590,7 +24590,7 @@ ParticleSystem:
startSizeY:
serializedVersion: 2
minMaxState: 0
scalar: 1
scalar: 0.4
minScalar: 1
maxCurve:
serializedVersion: 2
@@ -29379,7 +29379,7 @@ ParticleSystem:
startSize:
serializedVersion: 2
minMaxState: 0
scalar: 2.5
scalar: 1
minScalar: 1
maxCurve:
serializedVersion: 2
@@ -34279,7 +34279,7 @@ ParticleSystem:
startSize:
serializedVersion: 2
minMaxState: 0
scalar: 1.75
scalar: 0.7
minScalar: 1
maxCurve:
serializedVersion: 2
@@ -34332,7 +34332,7 @@ ParticleSystem:
startSizeY:
serializedVersion: 2
minMaxState: 0
scalar: 0.75
scalar: 0.3
minScalar: 1
maxCurve:
serializedVersion: 2
@@ -714,6 +714,8 @@ public class CECAttackEvent
szFlyGFX = fullFlyGfx.Length > 4 ? fullFlyGfx.Substring(4) : string.Empty; // skip gfx/
string fullHitGfx = pProjectile.GetFileHitGfx();
szHitGFX = fullHitGfx.Length > 4 ? fullHitGfx.Substring(4) : string.Empty; // skip gfx/*/
BMLogger.Log($"{ByteToStringUtils.UshortArrayToUnicodeString(pProjectile.name)} Use hit effect: {ByteToStringUtils.ByteArrayToCP936String(pProjectile.file_hitgfx)}");
}
else if (dt == DATA_TYPE.DT_WEAPON_ESSENCE)
{
@@ -726,6 +728,8 @@ public class CECAttackEvent
// szFlyGFX = null;
// string fullHitGfx = n//pWeaponType.GetFileHitGfx();
// szHitGFX = fullHitGfx.Length > 4 ? fullHitGfx.Substring(4) : string.Empty; // skip gfx/
BMLogger.Log($"{ByteToStringUtils.UshortArrayToUnicodeString(pWeapon.name)} Use hit effect: {ByteToStringUtils.ByteArrayToCP936String(pWeaponType.file_hitgfx)}");
}
bool bHideFlyGfx = false; // TODO: !CECOptimize.Instance.GetGFX().CanShowFly(m_idHost);
@@ -754,7 +758,7 @@ public class CECAttackEvent
return false;
}
//todo: not set default like this
var fullGfx = "程序联入/击中/拳套击中";
var fullGfx = "gfx/程序联入/击中/刀剑击中.gfx";
CECGameRun.Instance.ShowVfx(fullGfx, target.position, null, 1f);
}
}
@@ -0,0 +1,35 @@
using UnityEngine;
// using UniTask;
namespace BrewMonster.Scripts
{
public class CECSunMoon : MonoSingleton<CECSunMoon>
{
private const float TIME_SCALE = 6f;
private const float NIGHT_DAY_START = (3.0f / 24.0f);
private const float NIGHT_SUN_RISE_MIN = (4.0f / 24.0f);
private const float NIGHT_DAY_END = (7.0f / 24.0f);
private const float DAY_NIGHT_START = (18.0f / 24.0f);
private const float DAY_SUN_SET_MAX = (19.5f / 24.0f);
private const float DAY_NIGHT_END = (21.0f / 24.0f);
public double m_vTimeOfTheDay; // time of the day 0.0f means 00:00, 1.0f means 24:00
public float m_fDNFactor; // day or night factor
public float m_fDNFactorDest; // day or night factor dest
protected override void Initialize()
{
base.Initialize();
// keep this alive when scene is loaded
DontDestroyOnLoad(gameObject);
}
public void Update()
{
m_vTimeOfTheDay += Time.deltaTime / 3600.0 / 24.0 * TIME_SCALE;
while( m_vTimeOfTheDay > 1.0 )
m_vTimeOfTheDay -= 1.0;
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 427757edde4d4aa4c8f1f0f45d926e40
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 087ffbfdea4d80a42a64ebf05e490b55
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a40390e992fe8974f8f27a8744af929b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 5e6764d07538a5143be3f59ee9684b2b
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: