attack fly sword to correct pos
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@@ -33,7 +33,7 @@ namespace BrewMonster
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private static PLAYER_ACTION[] _turning_actions;
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PLAYER_ACTION[] m_PlayerActions;
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[SerializeField] internal INFO m_PlayerInfo;
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public CECModel m_pPlayerCECModel;
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protected GameObject m_pPlayerModel => m_pPlayerCECModel.m_pPlayerModel;
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internal int m_iMoveMode; // Player's move mode
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@@ -2541,11 +2541,11 @@ namespace BrewMonster
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{
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if (m_pPlayerModel)
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{
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var pWing = FindChildRecursive(m_pPlayerModel.transform, _wing);
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// var pWing = FindChildRecursive(m_pPlayerModel.transform, _wing);
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var pWing2 = FindChildRecursive(m_pPlayerModel.transform, _wing2);
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public GameObject m_pPlayerModel;
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protected CECModelStaticData m_pMapModel;
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private Transform m_transform;
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@@ -437,7 +437,8 @@ namespace BrewMonster
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// Auto team / Automatic party grouping
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// m_pAutoTeam.Tick(Time.deltaTime);
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UpdatePosWing();
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// TODO: Remove later
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}
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//public void HandleMovement()
|
||||
|
||||
@@ -398,23 +398,22 @@ namespace BrewMonster
|
||||
case DATA_TYPE.DT_FLYSWORD_ESSENCE:
|
||||
var pFlySword = (FLYSWORD_ESSENCE)equipData;
|
||||
m_wingType = FlyMode2WingType(pFlySword.fly_mode);
|
||||
string path = "models/players/通用装备/飞剑/如意/如意.ecm";
|
||||
BMLogger.Log($"ShowEquipments():: Flysword Essence: {pFlySword.id} {pFlySword.Name} -- {pFlySword.FileModel}");
|
||||
string path = AFile.NormalizePath(pFlySword.FileModel, true).ToLower();
|
||||
//var pflySwordPrefab = await AddressableManager.Instance.LoadPrefabAsync(pFlySword.FileModel.ToLower().Replace('\\', '/'));
|
||||
var pflySwordPrefab = await AddressableManager.Instance.LoadPrefabAsync(path);
|
||||
//var parentSword = FindChildRecursive(_pPlayerModel.transform, "HH_feijian");
|
||||
if(pflySwordPrefab != null)
|
||||
{
|
||||
GameObject parentSword = new GameObject();
|
||||
parentSword.name = _wing;
|
||||
parentSword.transform.parent = m_pPlayerModel.transform;
|
||||
m_Wing = parentSword.transform;
|
||||
|
||||
var pflySwordObject = Instantiate(pflySwordPrefab, parentSword.transform);
|
||||
pflySwordObject.gameObject.SetActive(true);
|
||||
m_Wing.gameObject.SetActive(false);
|
||||
//pflySwordObject.name = _wing;
|
||||
var pflySwordObject = Instantiate(pflySwordPrefab).transform;
|
||||
pflySwordObject.parent = m_pPlayerCECModel.m_skeletonBuilder.GetHook("HH_feijian").transform;
|
||||
pflySwordObject.localPosition = Vector3.zero;
|
||||
pflySwordObject.localRotation = Quaternion.identity;
|
||||
pflySwordObject.localScale = Vector3.one;
|
||||
|
||||
m_Wing = pflySwordObject.transform;
|
||||
}
|
||||
BMLogger.Log($"ShowEquipments():: Flysword Essence: {pFlySword.id} {pFlySword.Name} -- {pFlySword.FileModel}");
|
||||
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user