edit tool
This commit is contained in:
@@ -2,14 +2,14 @@
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#if UNITY_EDITOR
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using System;
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using System.IO;
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using System.Threading;
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using UnityEditor;
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using UnityEngine;
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public static class EditorLogTools
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{
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// ===== Public Menu =====
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[MenuItem("Tools/Logs/Clear Editor.log")]
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public static void ClearEditorLogMenu()
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[MenuItem("Tools/Logs/Delete Editor.log")]
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public static void DeleteEditorLogMenu()
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{
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string path = GetEditorLogPath();
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if (string.IsNullOrEmpty(path))
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@@ -20,121 +20,49 @@ public static class EditorLogTools
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if (!File.Exists(path))
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{
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EditorUtility.DisplayDialog("Editor.log", $"Không tìm thấy file:\n{path}", "OK");
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EditorUtility.DisplayDialog("Editor.log", $"Không tìm thấy file (có thể đã bị xóa):\n{path}", "OK");
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return;
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}
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try
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{
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TruncateFile(path);
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EditorUtility.DisplayDialog("Editor.log", "Đã xoá sạch nội dung Editor.log ✅", "OK");
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TryDeleteOrTruncate(path);
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EditorUtility.DisplayDialog("Editor.log", "Đã xoá/clear Editor.log ✅", "OK");
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}
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catch (Exception e)
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{
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Debug.LogError($"[EditorLogTools] Clear failed: {e}");
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Debug.LogError($"[EditorLogTools] Delete failed: {e}");
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EditorUtility.DisplayDialog("Editor.log", "Xoá thất bại. Xem Console để biết chi tiết.", "OK");
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}
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}
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[MenuItem("Tools/Logs/Trim Editor.log…")]
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public static void TrimEditorLogMenu()
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// ===== Helpers =====
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private static void TryDeleteOrTruncate(string path)
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{
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string input = EditorUtility.DisplayDialogComplex("Trim Editor.log",
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"Chọn kích thước còn lại của Editor.log sau khi cắt:",
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"Giữ 256 KB", "Giữ 1 MB", "Tự nhập (KB)") switch
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// Thử xóa với một vài lần retry (phòng trường hợp bị lock ngắn hạn)
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const int retries = 3;
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for (int i = 0; i < retries; i++)
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{
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0 => "256",
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1 => "1024",
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_ => EditorUtility.DisplayDialog("Nhập dung lượng", "Nhập số KB muốn giữ lại (ví dụ 512):", "OK")
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? "512" // fallback, Unity không có input prompt chuẩn; giữ default
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: null
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};
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if (string.IsNullOrEmpty(input)) return;
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if (!int.TryParse(input, out int keepKb) || keepKb < 1) keepKb = 512;
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string path = GetEditorLogPath();
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if (!File.Exists(path))
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{
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EditorUtility.DisplayDialog("Editor.log", $"Không tìm thấy file:\n{path}", "OK");
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return;
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try
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{
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File.Delete(path);
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return; // xóa OK
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}
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catch (IOException)
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{
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// đợi rồi thử lại
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Thread.Sleep(80);
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}
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}
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try
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{
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TrimTail(path, keepKb * 1024);
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EditorUtility.DisplayDialog("Editor.log", $"Đã cắt Editor.log, giữ lại ~{keepKb} KB cuối cùng ✅", "OK");
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}
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catch (Exception e)
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{
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Debug.LogError($"[EditorLogTools] Trim failed: {e}");
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EditorUtility.DisplayDialog("Editor.log", "Trim thất bại. Xem Console để biết chi tiết.", "OK");
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}
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}
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[MenuItem("Tools/Logs/Open Editor.log")]
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public static void OpenEditorLogMenu()
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{
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string path = GetEditorLogPath();
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if (File.Exists(path))
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EditorUtility.OpenWithDefaultApp(path);
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else
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EditorUtility.DisplayDialog("Editor.log", $"Không tìm thấy file:\n{path}", "OK");
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}
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[MenuItem("Tools/Logs/Reveal log folder")]
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public static void RevealLogFolder()
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{
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string path = GetEditorLogPath();
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string dir = string.IsNullOrEmpty(path) ? null : Path.GetDirectoryName(path);
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if (!string.IsNullOrEmpty(dir) && Directory.Exists(dir))
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EditorUtility.RevealInFinder(dir);
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else
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EditorUtility.DisplayDialog("Editor.log", "Không mở được thư mục log.", "OK");
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}
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// ===== Core =====
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private static void TruncateFile(string path)
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{
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// Cho phép Editor tiếp tục ghi khi ta truncate (FileShare.ReadWrite)
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// Nếu vẫn không xóa được (bị lock bởi Editor), ta truncate để file rỗng
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using var fs = new FileStream(path, FileMode.Open, FileAccess.Write, FileShare.ReadWrite);
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fs.SetLength(0);
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fs.Flush(true);
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}
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private static void TrimTail(string path, int keepBytes)
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{
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var fi = new FileInfo(path);
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long size = fi.Length;
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if (size <= keepBytes)
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return; // không cần cắt
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// đọc phần đuôi rồi ghi đè lại
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byte[] buffer;
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using (var fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
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{
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fs.Seek(size - keepBytes, SeekOrigin.Begin);
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buffer = new byte[keepBytes];
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int read = fs.Read(buffer, 0, keepBytes);
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if (read < keepBytes)
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{
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Array.Resize(ref buffer, read);
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}
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}
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using (var fs = new FileStream(path, FileMode.Open, FileAccess.Write, FileShare.ReadWrite))
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{
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fs.SetLength(0);
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fs.Write(buffer, 0, buffer.Length);
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fs.Flush(true);
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}
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}
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// ===== OS Paths =====
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private static string GetEditorLogPath()
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{
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// Tham chiếu đường dẫn theo Unity docs
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switch (Application.platform)
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{
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case RuntimePlatform.WindowsEditor:
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@@ -145,10 +73,10 @@ public static class EditorLogTools
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case RuntimePlatform.OSXEditor:
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// ~/Library/Logs/Unity/Editor.log
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string home = Environment.GetFolderPath(Environment.SpecialFolder.Personal);
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return Path.Combine(home, "Library", "Logs", "Unity", "Editor.log");
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return Path.Combine(home, "Library", "Logs", "Unity", "Editor", "Editor.log");
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case RuntimePlatform.LinuxEditor:
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// ~/.config/unity3d/Editor.log (đường dẫn phổ biến cho Editor)
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// ~/.config/unity3d/Editor.log
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string homeLinux = Environment.GetFolderPath(Environment.SpecialFolder.Personal);
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return Path.Combine(homeLinux, ".config", "unity3d", "Editor.log");
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Binary file not shown.
@@ -32,7 +32,8 @@ namespace BrewMonster
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instance = this;
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//TODO: Remove later
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EC_ManPlayer = new EC_ManPlayer();
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EC_ManMessage.RegisterHandler(EC_ManPlayer);
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EC_ManMessage.RegisterHandler(EC_ManPlayer);
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Debug.Log($"EC_ManMessage RegisterHandlerRegisterHandlerRegisterHandler");
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}
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private void OnDestroy()
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@@ -95,11 +95,12 @@ namespace BrewMonster.UI
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isDoneNPCRender = false;
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Action actLoadChar = () =>
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{
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Debug.Log(" isDoneNPCRender || !isDoneWorldRende.isDoneNPCRender || !isDoneWorldRende(");
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if (!isDoneNPCRender || !isDoneWorldRender)
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{
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return;
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}
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Debug.Log(" UnityGameSession.SendProtocol(");
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// now we have to enter the world
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UnityGameSession.SendProtocol(
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new enterworld()
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+47
-33
@@ -25,25 +25,29 @@ public static class EventBus
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// ===== GLOBAL STRUCT EVENTS =====
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public static void Subscribe<T>(Action<T> listener) where T : struct
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{
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if (!globalListeners.ContainsKey(typeof(T)))
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globalListeners[typeof(T)] = null;
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var type = typeof(T);
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globalListeners[typeof(T)] = (Action<T>)globalListeners[typeof(T)] + listener;
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if (!globalListeners.ContainsKey(typeof(T)))
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globalListeners[type] = null;
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globalListeners[type] = (Action<T>)globalListeners[type] + listener;
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}
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public static void Unsubscribe<T>(Action<T> listener) where T : struct
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{
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var type = typeof(T);
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if (globalListeners.ContainsKey(typeof(T)))
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{
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globalListeners[typeof(T)] = (Action<T>)globalListeners[typeof(T)] - listener;
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if (globalListeners[typeof(T)] == null)
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globalListeners.Remove(typeof(T));
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globalListeners[type] = (Action<T>)globalListeners[type] - listener;
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if (globalListeners[type] == null)
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globalListeners.Remove(type);
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}
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}
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public static void Publish<T>(T eventData) where T : struct
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{
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if (globalListeners.TryGetValue(typeof(T), out var del) && del is Action<T> action)
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var type = typeof(T);
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if (globalListeners.TryGetValue(type, out var del) && del is Action<T> action)
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{
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DebugLog($"Publish Global Struct Event: {typeof(T).Name}");
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action.Invoke(eventData);
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@@ -53,25 +57,28 @@ public static class EventBus
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// ===== GLOBAL CLASS EVENTS =====
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public static void SubscribeClass<T>(Action<T> listener) where T : class
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{
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if (!globalClassListeners.ContainsKey(typeof(T)))
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globalClassListeners[typeof(T)] = null;
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var type = typeof(T);
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if (!globalClassListeners.ContainsKey(type))
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globalClassListeners[type] = null;
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globalClassListeners[typeof(T)] = (Action<T>)globalClassListeners[typeof(T)] + listener;
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globalClassListeners[type] = (Action<T>)globalClassListeners[type] + listener;
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}
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public static void UnsubscribeClass<T>(Action<T> listener) where T : class
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{
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if (globalClassListeners.ContainsKey(typeof(T)))
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var type = typeof(T);
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if (globalClassListeners.ContainsKey(type))
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{
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globalClassListeners[typeof(T)] = (Action<T>)globalClassListeners[typeof(T)] - listener;
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if (globalClassListeners[typeof(T)] == null)
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globalClassListeners.Remove(typeof(T));
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globalClassListeners[type] = (Action<T>)globalClassListeners[type] - listener;
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if (globalClassListeners[type] == null)
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globalClassListeners.Remove(type);
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}
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}
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public static void PublishClass<T>(T eventData) where T : class
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{
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if (globalClassListeners.TryGetValue(typeof(T), out var del) && del is Action<T> action)
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var type = typeof(T);
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if (globalClassListeners.TryGetValue(type, out var del) && del is Action<T> action)
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{
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DebugLog($"Publish Global Class Event: {typeof(T).Name}");
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action.Invoke(eventData);
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@@ -81,22 +88,25 @@ public static class EventBus
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// ===== CHANNEL STRUCT EVENTS =====
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public static void SubscribeChannel<T>(int channelId, Action<T> listener) where T : struct
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{
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var type = typeof(T);
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if (!channelListeners.ContainsKey(channelId))
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channelListeners[channelId] = new Dictionary<Type, Delegate>();
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if (!channelListeners[channelId].ContainsKey(typeof(T)))
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channelListeners[channelId][typeof(T)] = null;
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if (!channelListeners[channelId].ContainsKey(type))
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channelListeners[channelId][type] = null;
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channelListeners[channelId][typeof(T)] = (Action<T>)channelListeners[channelId][typeof(T)] + listener;
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channelListeners[channelId][type] = (Action<T>)channelListeners[channelId][type] + listener;
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}
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public static void UnsubscribeChannel<T>(int channelId, Action<T> listener) where T : struct
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{
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if (channelListeners.ContainsKey(channelId) && channelListeners[channelId].ContainsKey(typeof(T)))
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var type = typeof(T);
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if (channelListeners.ContainsKey(channelId) && channelListeners[channelId].ContainsKey(type))
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{
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channelListeners[channelId][typeof(T)] = (Action<T>)channelListeners[channelId][typeof(T)] - listener;
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if (channelListeners[channelId][typeof(T)] == null)
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channelListeners[channelId].Remove(typeof(T));
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channelListeners[channelId][type] = (Action<T>)channelListeners[channelId][type] - listener;
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if (channelListeners[channelId][type] == null)
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channelListeners[channelId].Remove(type);
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if (channelListeners[channelId].Count == 0)
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channelListeners.Remove(channelId);
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}
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@@ -104,11 +114,12 @@ public static class EventBus
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public static void PublishChannel<T>(int channelId, T eventData) where T : struct
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{
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var type = typeof(T);
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if (channelListeners.TryGetValue(channelId, out var listeners) &&
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listeners.TryGetValue(typeof(T), out var del) &&
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listeners.TryGetValue(type, out var del) &&
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del is Action<T> action)
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{
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DebugLog($"Publish Channel Struct Event: {typeof(T).Name} to channel '{channelId}'");
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DebugLog($"Publish Channel Struct Event: {type.Name} to channel '{channelId}'");
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action.Invoke(eventData);
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}
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}
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@@ -116,22 +127,24 @@ public static class EventBus
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// ===== CHANNEL CLASS EVENTS =====
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public static void SubscribeChannelClass<T>(int channelId, Action<T> listener) where T : class
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{
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var type = typeof(T);
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if (!channelClassListeners.ContainsKey(channelId))
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channelClassListeners[channelId] = new Dictionary<Type, Delegate>();
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if (!channelClassListeners[channelId].ContainsKey(typeof(T)))
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channelClassListeners[channelId][typeof(T)] = null;
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if (!channelClassListeners[channelId].ContainsKey(type))
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channelClassListeners[channelId][type] = null;
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channelClassListeners[channelId][typeof(T)] = (Action<T>)channelClassListeners[channelId][typeof(T)] + listener;
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channelClassListeners[channelId][type] = (Action<T>)channelClassListeners[channelId][type] + listener;
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}
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public static void UnsubscribeChannelClass<T>(int channelId, Action<T> listener) where T : class
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{
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if (channelClassListeners.ContainsKey(channelId) && channelClassListeners[channelId].ContainsKey(typeof(T)))
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var type = typeof(T);
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if (channelClassListeners.ContainsKey(channelId) && channelClassListeners[channelId].ContainsKey(type))
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{
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channelClassListeners[channelId][typeof(T)] = (Action<T>)channelClassListeners[channelId][typeof(T)] - listener;
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if (channelClassListeners[channelId][typeof(T)] == null)
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channelClassListeners[channelId].Remove(typeof(T));
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channelClassListeners[channelId][type] = (Action<T>)channelClassListeners[channelId][type] - listener;
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if (channelClassListeners[channelId][type] == null)
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channelClassListeners[channelId].Remove(type);
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if (channelClassListeners[channelId].Count == 0)
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channelClassListeners.Remove(channelId);
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}
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@@ -139,11 +152,12 @@ public static class EventBus
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public static void PublishChannelClass<T>(int channelId, T eventData) where T : class
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{
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var type = typeof(T);
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if (channelClassListeners.TryGetValue(channelId, out var listeners) &&
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listeners.TryGetValue(typeof(T), out var del) &&
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listeners.TryGetValue(type, out var del) &&
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del is Action<T> action)
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{
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DebugLog($"Publish Channel Class Event: {typeof(T).Name} to channel '{channelId}'");
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DebugLog($"Publish Channel Class Event: {type.Name} to channel '{channelId}'");
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action.Invoke(eventData);
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}
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}
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Block a user