fix InventoryUI bug seen throught
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@@ -11419,9 +11419,9 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_Maskable: 0
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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@@ -17603,7 +17603,7 @@ GameObject:
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- component: {fileID: 9178171791072353269}
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- component: {fileID: 7628333317866785984}
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m_Layer: 5
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m_Name: GameObject
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m_Name: View
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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@@ -17650,7 +17650,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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