fix InventoryUI bug seen throught

This commit is contained in:
CuongNV
2026-05-20 14:17:47 +07:00
parent fb9be6b392
commit 34c5094480
+4 -4
View File
@@ -11419,9 +11419,9 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_Maskable: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@@ -17603,7 +17603,7 @@ GameObject:
- component: {fileID: 9178171791072353269}
- component: {fileID: 7628333317866785984}
m_Layer: 5
m_Name: GameObject
m_Name: View
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -17650,7 +17650,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged: